[@knighthawk] I wanted to be up at least 3-4 hours ago, but I slept through due to taking forever to fall asleep. I'll reply now. Apologies aren't needed. It's an easy mistake to make. As she just said, yeah, she's my fiancé. Throughout the "OOC" here so far, we've discussed some elements of what I'll say next. Since I'm a "Wizard", not a "Black Mage", healing and support spells are entirely possible to be in my skill list (I'm playing more of the Galdalf from LoTR thing, not a mage with one branch of magic). I think in terms of a JRPG, the best character to use as a basis for my character's capabilities would be Tellah from Final Fantasy IV, with some higher level spells he can't use constantly (summoning, etc), though some of the spells Tellah wasn't capable of this guy would be. Just assume Emmanuel isn't classified into a specific category of magic, since he's based on the archetype/trope of the "Wizard Classic" instead. Ailyn prefers to use a character with some sort of healing abilities, often with magic, but since I already had a mage and her knowledge of religion (in my opinion, a required skill to play a "Priest"/"Cleric" archetype successfully unless the character is a rare version of the class with no religious affiliation) isn't as ridiculous as mine is, so in a setting like this it made more sense for her to not go down the "Cleric" route. Alchemy in the hands of someone with elf blood seemed like a good way to have healing capabilities and still play with archery. Presumably her alchemic abilities would allow to restore mana as well ("MP Potions", basically). Admittedly, yes, we are missing a "Cleric" archetype, but we're not necessarily missing a support magic user, since, through magic and alchemy, we already have two of them. Of course, there's nothing at all that says we can't double on certain tropes or archetypes or skill lists if you want to go with your current character. We just pushed to get this character out quicker once we realized what you had in mind, just so you had a better idea of what was already on the table. Her levitating to archery was pretty much figured out; we simply hadn't decided if her healing abilities would come from some sort of nature-based magic or from potions. Either way, if you only aimed for healer because you felt it was a missing hole in our party and wanted to pick your character based on diversity, don't worry, since we have at least two people with those capabilities in some form or another. That's not even taking into account that some knights, particularly those with a more divine alignment, often develop support magic. Don't hesitate to stick with that decision if you did it for other reasons though.