[h1][i]Bridge Rat Infestation[/i][/h1] [center][hider=Scenario Map][img]http://i.imgur.com/ZwqJRw5.jpg[/img][/hider][/center] [h3]Enemies[/h3] [center][img]http://i.imgur.com/sNnglJp.png[/img][/center] [center][i]From left to right: Willards (mini-bosses); Plague Rats (minions); Rat King (Boss)[/i][/center] [h3]Objectives[/h3] [list][*]Work as a unit to kill all the Willards to reveal the location of the Rat King. [*]Discover where the Rat King is hiding. [*]Save as many innocents as you can. [*]Destroy the Rat King and save Bridegwater.[/list] [h3]Rules[/h3] [i]The rules are simple. Everyone is free to destroy as many rat minions as you want. I did not set a specific number to rat minions because regardless if I did with how many people are in this game, people will wind up killing 100+ if not 1,000+ rats any way.[/i] 1. [b]Mini Boss & Boss[/b]. The GM will reveal when a Willard has appeared and [u]control the Willard[/u]. You may notice the behavior of the rats change when the Willard is present. 2. [b]The Rat King[/b]. The Rat King won't appear until all of his officers are destroyed, ie. the Willards. It is unknown how many Willards there are. Basically, as many as the GM sees fit to create the right amount of drama. [u]Currently, the Rat King's presence is unknown[/u]. 3. [b]Civilians[/b]. The GM may manifest an innocent. You do not create innocents to save. The GM will. If a team ignores saving a civilian or fails to save the civilian from the rats, then it may bring about a consequence that may not affect the current mission, but the story and how the NPCs perceive the heroes. 4. [b]Read these rules[/b]. Some of you may need to read this slowly, thoroughly and more than once. These rules are here for you to refer back to. If you follow these rules, then there won't be any problems and you will enjoy a fun scenario. Be advised that more rules may be added. [@Trickster][@knighthawk][@Zelosse][@liferusher][@Ayemdar][@Raizin][@JackalopeLove][@Bright_Ops] [hr] [center][h3][url=http://www.paolopuggioni.com/admin/wp-content/uploads/2013/06/The-Hobbit-The-Burning-of-LakeTown.jpg][i]Kill it with Fire[/i][/url][/h3][/center] There were swarms of rats, about the size of medium-sized dogs, devouring the produce, bread, and even linens of the markets that once breathed with fine incense, spices, and exotic foods. The market that was once full of laughter, music, and performers was now full of vermin and pestilence. The stench of death and feces was thick, and to top it off, the pungent smell of fire. A home was on fire. The occupants had set it ablaze to keep the rats out, preferring to burn rather than be devoured. The Bridgewater guards that tried to rescue them were eaten alive as quickly as chicken in a lake full of piranhas - not even the bones were left. On the ground there lie only armor. Glorious loot for any thief desperate and greedy enough to snatch it up, and also a quick ticket to the afterlife for the rats guarded it like dragons. A child opened the windows of his home, pushing them open to present his face darkened by the ash the fire carried. He hopelessly rubbed at his burning eyes. The cool night air on his skin gave him some hope of surviving, but death was a choice he wasn't ready to make. His parents had so easily given up their lives and burned and tried to take him with them. Crying, he hung out the window from his two-story home calling into the night for anyone who could save him from his aberration. "Help! (cough) (cough) Help! I don't want to burn!" he screamed. His life couldn't end like this. [color=8dc73f](Civilian 1)[/color] A woman had attempted to flee in one of the row boats just off the North Canal and headed toward the Bridgewater Isle. The rats followed, swimming efficiently like dark crocodiles in the water. Weeping and panting erratically in her panic, the woman rowed as fast as she could, but the wicked creatures were gaining. "Damn the devil for havin' these creatures swim after me! Get away!" she screamed at them. She was prepared to dive into the water and swim to the bottom if she had to, but the creatures in the canal were just as ominous as the rats. [color=8dc73f](Civilian 2)[/color] If the rats were allowed to continue their feast, then their infection would spread. [color=ed1c24][b]Three turns until the rats spread into The Square if they aren't stopped.[/b][/color]