[hider=Russian Patriot] [b]Name[/b]: Alexander Nevsky [b]Class[/b]: Rider [b]Appearance[/b]: [hider=Appearance] [img]http://vignette3.wikia.nocookie.net/assassinscreed/images/0/04/ACM_Alexander_Nevsky.png/revision/latest/scale-to-width-down/507?cb=20141025163817[/img] [/hider] [b]Abilities[/b]: Parameters: Strength: C Endurance: B Agility: B Mana: D Luck: C [u]Magic Resistance (D)[/u]: Rider had little experience with magic in his life, resulting in this lowered rank that provides minimal protection against Magecraft. [u]Riding (C)[/u]: Riders experiences on the Russian steppe, as well as collaboration with the Golden Horde, allows his mastery of all mundane vehicles and animals. [u]Charisma (B)[/u]: As a Grand Prince, Rider showed significant charisma in dealing with the Golden Horde as well as his own people, allowing him to maintain his countries independence and earning him a well respected place in Russian history. [u]Military Tactics (B)[/u]: Rider was known for his military experience, winning pivotal battles that shaped the course of Russian history and earning this skill. Provides a boos to his own Anti-Army Noble Phantasms, while countering enemy Anti-Army Noble Phantasms [u]Saint (C)[/u]: Rider was worshiped as a Saint soon after his death, and was canonized by the Russian Orthodox Church in 1547. It provides an effect similar to 'automatic HP regeneration', allowing him a limited ability to heal his wounds beyond that of the normal servant. [b]Noble Phantasms[/b]: [u]Song of the Frozen Lake[/u] [i]Winter's Cold Grip[/i] Type: Anti-Army Rank: B Description: Riders most famous victory was the Battle on the Ice, a battle between his forces and invaders from the Livonian and Teutonic Orders atop of Lake Peipus. Most famous was the aftermath of this battle, where his usage of military tactics and strategy forced the Crusaders back onto the ice of the frozen lake, where the surface broke and sent many of the retreating soldiers into the ice. This Phantasm is a crystallization of that legend, creating a Bounded Field in the immediate area. All enemies inside the Bounded Field are subjected to the sensation of drowning in a freezing lake. Their mana will be drained at an increased rate and movement will be significantly hampered so long as they are in the Bounded Field. At the same time the Bounded Field will be populated by Wraiths in the form of Novgorod militia, hindering those inside from escaping in support of Rider and his allies. [u]Svantovit's Steed[/u] [i]Horse of the War God[/i] Type: Anti-Unit Rank: C Description: Given to him by the Mongols when visiting the capital of the Golden Horde, this horse was said to have been a gift from the Slavic war god Svantovit, to aid him in battle. While not seemingly different than any other horse besides the white coat, his horse has the ability to predict the future to a limited extent, increasing his effectiveness in battle and allowing him to escape bad situations or take advantage of what opportunities might present themselves. This is based on the Mongol religious belief that white horses have precognitive abilities for religious ceremonies. [b]Personality[/b]: Alexander is a calm and firm personality, relentless and passionate against his enemies, yet also not one to be ruled by anger. He sports a keen mind, honed to martial matters as well as that of politics with caution, far sightedness, and an eye towards his goals. He is well versed in the customs and traditions of the Mongols as well as the Russians. In this can be seen a surprising tolerance, at least for those foreigners who do not come as enemies. Other: [/hider] [hider=Master] [b]Name[/b]: Cecil Lavernth [b]Age[/b]: 24 [b]Appearance[/b]: [hider=Appearance] [img]http://i.imgur.com/pxOJCqq.png[/img] [/hider] [b]Personality[/b]: Cecil is a relatively laid back person who does his best to not let himself be overwhelmed by events. That isn't to say that he can't take things seriously, he just prefers to look on the bright side of life and approach things from an angle where he believes that he can do the most good. He doesn't shy away from conflict, but violence isn't his first reaction to situations where it might be needed. Otherwise he likes to think that he's reliable, understanding, and is always there to lend a shoulder should someone need it. [b]Abilities[/b]: Cecil is slightly above average when it comes to the quality of his circuits, but has an otherwise reasonable amount of them to use. He has access to the typical Magecraft tricks that all who've studied it should know and be able to perform adequately, but that isn't where his area of specialization is. As far as his family crest is concerned, Cecil has the ability to control various types of liquid substances. This includes altering acidity, physical state, and that sort of thing. Primarily this is done through vials of water that he has specially prepared beforehand, but to a lesser extent he can also repeat these sorts of feats with normal liquids. It takes more energy to do so. It may seem fairly substandard, but it can be useful various cases, and it helps with experimentation. Unfortunately he doesn't have the full crest, so he's still learning. [b]History[/b]: As a second son, Cecil didn't really expect to have that much responsibility in life. He learned a bit of Magecraft when he was younger, but most of hi time was spent going to school and wandering about, simply enjoying his life while finding different areas that he could excel in. This went fairly well for him, and he developed a particular aptitude for doing magic tricks and general sleight of hand. Then everything changed. While he was out there was an 'incident' involving his older brother while he was practicing his own Magecraft, and Cecil suddenly found himself as the heir to the family legacy. That essentially thre him into a crash course, and he has done his best to keep up while trying to hold on to some semblance of his previous lifestyle. Not that it has worked all that well if he were to be honest, but he'd like to think that he was trying. it was in the midst of that that he was summoned to be a Master, and over the objection of his father he answered the call. As far as he was concerned it would provide at least a little break, and he could put the skills he had learned thus far to the test. So he set off to go to work. Other: [/hider]