Before I do any CS reviews, I contemplated on what [@Rune_Alchemist] had said and considered removing the whole idea of quantifying the stats; we'll only retain HP and MP. Your characters may be able to do anything, but if they decide to specialize in certain fields, they can get stats that would indicate this instead. An example would be a swordsman. They'd probably have stats such as [Strength], [Endurance], or [Swordsmanship]. These would be considered passive stats. Active stats would be spells and abilities; examples would include [War Cry] or [Bash]. Also, I was thinking of foregoing the idea of having predetermined job classes and allow everyone to create their own job class when the time to pick one comes. Thoughts?