[quote=@Shoryu Magami] I don't think anyone is going to argue that writing posts about doing nothing but grinding would be boring (I could be wrong here, so anyone who takes offense is free to voice an opinion), but I also don't think it's an inevitable problem that could result from the system. If the priority is the storyline and role-play, a character could be grinding in the background and become stronger without you needing to see how it happened -- exactly like how an anime or video game might present it. Honestly, I don't think calling setting details 'fluff' is doing justice to what's being presented here -- I'm an extremely detailed writer by nature, and I quite often judge the quality of a writer - or role-player - by how extensive and fleshed out their world is or their characters are. You might call it 'fluff', but I call it making the setting immersive and alive. If you happen to dislike the content in question, that's a matter of personal preference towards the concept. If it's 'fluff' to add additional background information, then it's 'fluff' to write a backstory for a world if that backstory never ends up bring brought up directly in the narrative -- many writers do this. That being said, obviously the OP should emphasize how significant to the role-play these elements are. [/quote] But that's exactly what fluff is. Fluff (or Lore if you want to be more polite and less demeaning) is gamer slang for the histories and colorful descriptions used for a game or game setting that have no mechanical effect on the game's rules. It is the opposite of Crunch. It's really slang. I didn't mean any disrespect by using it. Even though technically its demeaning. Whoops... Still doesn't change my point. It's more for the background and setting then actually a game mechanic.