[hider=E. Buck][color=C0C0C0][b]Character Name:[/b][/color][color=B0C4DE] Edward Buck[/color] [color=C0C0C0][b]Title:[/b][/color] [color=C0C0C0][b]Kingdom:[/b][/color][color=B0C4DE] Bungie/343 Industries [/color] [hider=Visual Description:] [img]http://i.imgur.com/iB0np4H.png[/img][/hider] [color=C0C0C0][b]Written Description:[/b][/color][color=B0C4DE] Buck's current armor is specially made Helljumper Gen II Spartan armor, complete with a Gallows visor. It has a dulled silver gleam and is reminiscent of his old basic ODST armor. A bit bulkier than normal armor, but has made great strides in keeping the wearer's mobility unhindered. 206 cm and 103 kg in his armored suit, Buck stands vigilant but relaxed during his day to day activities. [/color] [color=C0C0C0][b]Personality:[/b][/color][color=B0C4DE] Edward Buck is a sharp mouthed grumpy soldier that has been in the battle too long. He grew tired of his fight with the Covenant, but was equally determined to not let them win the day as he continued fighting. He enjoys drinks; a bar being the only other place he'd rather be. Professionally, Buck employs quick thinking combined with a strong work ethic. He has great focus and can work under great duress with ease. Though he's grown out of the leadership role, he still possess strong skills keeping and working with a team in efficient harmony. [/color] [color=C0C0C0][b]Game:[/b][/color][color=B0C4DE] Halo 3: ODST, Halo: Reach, Halo 5: Guardians[/color] [color=C0C0C0][b]Current Story:[/b][/color][color=B0C4DE] After his campaign as an Orbital Drop Shock Trooper, Gunnery Sergeant Edward Buck joined the Spartan IV program and was assigned into Fireteam Osiris with the goal of Containing Master Chief and the rest of Blue Team. Under command of Jameson Locke the mission was a success, and Chief was rightfully returned after an encounter with an evolved rogue A.I. Buck currently awaits further orders, taking time off in Platform City for a little R&R. [/color] [color=C0C0C0][b]Weapon(s):[/b][/color][color=B0C4DE] [list][*] [url=http://halo.wikia.com/wiki/MA37_Individual_Combat_Weapon_System]MA37[/url] - 32 round, fmj armor piercing, standard issue fully automatic rifle, great at taking down infantry. Has low kinetic energy, but is fairly accurate up to a medium range and able to easily shred unprotected targets. [*] [url=http://halo.wikia.com/wiki/M6C/SOCOM]M6S[/url] - 12 round, .50 caliber Semi-Armor-Piercing, High-Penetration semi-automatic suppressed sidearm. Accurate to medium range, 4x scope allows targets to be hit at 115 meters. [*] [url=http://halo.wikia.com/wiki/Combat_knife]Combat Knife[/url] - 20 cm high carbon steel blade, sheathed just above his left shoulder. [*] [url=http://halo.wikia.com/wiki/M9_High-Explosive_Dual-Purpose_grenade]M9 Grenade[/url] - 16 ft radius fragmentation, highly effective against infantry and light vehicles. [/list][/color] [hr][color=B0C4DE][center]Level One (P)Damage - [b]3[/b] (P)Defense - [b]2[/b] (M)(E)Damage - [b]1[/b] (M)(E)Defense - [b]1[/b] Dexterity - [b]3[/b] [b]0% [/b] XP ////////// (0/10)[/center][/color] [hr] [color=C0C0C0][u][b]General Abilities[/b][/u][/color] [color=B0C4DE]Slot One. [list][*]Thruster Pack - An omnidirectional bust of speed with a cool down of four seconds. Allows for mid-air maneuvers and quick direction changes without the loss of momentum or sprint. [/list] [/color] [color=C0C0C0][u][b]Special Abilities[/b][/u][/color] [color=B0C4DE]Slot One. (Special abilities are abilities your character can acquire from completing missions in other worlds outside their own. These abilities are awarded after certain boss battles. These abilities are powers that your character normally wouldn't have. They can also be weapons that are foreign to your character’s game verse. These are GM awarded so do not fill this out.)[/color] [color=C0C0C0][u][b]Items[/b][/u][/color] [color=B0C4DE]Slot One. Slot Two. Slot Three.[/color] [color=C0C0C0][u][b]Strengths[/b][/u][/color] [color=B0C4DE]A bit hardened by years combating in the Human-Covenant War, Buck isn't a stranger to pain and wounds. Just been lucky so far that none yet have been proven fatal. Another fun trait is the ease of alcohol on his body. Buck is a casual drinker, but is able to hold it in and continue on without hindrance. As a ODST, Buck was used to dropping in either in the midst of battle or in covert operations. He can easily adapt to the battlefield and finish the mission with great mental fortitude and quick thinking.[/color] [color=C0C0C0][u][b]Weaknesses[/b][/u][/color] [color=B0C4DE]Is just a human under layers of armor. Wounds can be fatal, and he doesn't have much going for him in the realm of supernatural abilities. [/color] [color=C0C0C0][u][b]Achievements[/b][/u][/color] [color=B0C4DE]*cricket cricket* [/color][/hider]