[@olcharlieboi] [hider=Quote] [quote] Well I do plan to try to set up stats for everyone and a leveling system. Which basically I'll make posts stating like 'You have leveled up strength:# -- #' or atlest try to do this. It's first time handling a rp with a kind of complex system, most other roleplays I've done been bit more simple or I just develop it as I go. of course I might not be able to do so and have to rely on a much more simple system only giving numbers to things like Health, Mana, abilities and level. [/quote] [/hider] Well if you want to have it simpler, we can always start at level one, with a set health, mana and stamina bar, say 100 for each category no matter what your ability is. Then as you level up one, you can add like 10 pts to one or even three of them. We can vote to have the usual stats like strength, dexterity, agility, physical damage and so on because personally, I don't think we should have it, especially if some have non-combat abilities. I reckon those can be but under strengths and/or weakness. Having too many complex mechanisms might scare some people away, unless you plan to have this at High-casual or Advanced, then a more complex system might be fine. [hider=Quote] [quote] When it comes to drawing lots, I was planning on just making a list of abilities in a text document, assign random numbers to them in the number range of the amount of abilities, and just have people pick a random number without letting them know what ability is what number, after the roleplay starts and everyone can see their own 'status' I would reveal the abilities they obtained, and any other hidden abilities they gained for one reason or another. I don't know any fancy things I can use to do it any other way really. Don't have any real dice (which sucks, wish I had a full dice set). [/quote] [/hider] Ah right, ok. That way of drawing lots is fine with me. Makes it a little more anticipation-inducing, anyway ^-^ [hider=Quote] [quote]"Store management" would be a kind of ability that would allow one to access a menu and manipulate their own store with that menu, they will have to pick out a 'base' first off and then by using Money and Mana they can Buy things for the store, or upgrade the store, etc... I kind of wish there was a proper story with this kind of ability, but the closet is the reincarnating as a vending machine, and his thing is limited to his vending machine body. of course they will have to pay money in order to get the store and everything to begin with. "Dungeon Management" would be similar but it would rely entirely on Mana and a special resource they can obtained called 'Dungeon Points' they gain from living things dying in their dungeon, and can turn various items they bring in the dungeon or others bring in the dungeon into dungeon points. of course they have to take ownership of the items from intruders by taking them from the intruders lol. (loved stories around this ability) [/quote] [/hider] Those abilities sound great. I'm glad to see you did give them some thought. (P.S: I do like the Dungeon Master ability portrayed in various light novels/manga. Like "Overlord". But the main protag is rather OP.) One more question. The OCs will wake up in the other world at the age they "died", right? Also, can an OC be 18+? Not like 30, obviously, but I've always been playing characters that are at least 18 or over. Just a personal preference, but if they need to be 16/17, I can probably make an exception.