[quote=@XenoCyanide] None of this information was presented from the original concept and I'm sure many of us kind of took it in stride, as you say, "ease of access". So now we're all scrambling to try and fit concepts into an ever-narrowing world. Normally this would not be a bad thing, given that certain information be brought forth outright, so that everyone has a clear understanding of the mechanics of the world. No where in your posts, [@Darkwatck01], was there mention of any strain or debilitating effect casting this spell would have on the warlock. As it reads now, he is some omnipotent being with unlimited power. I'm going to be honest with you all. Perhaps it is better to scrap the current RP and allow both of you guys to collaborate on the world and truly hammer in the details. Once a foundation is built you can start addressing the details, and in turn, allow a much more cohesive RP environment. As it stands now, I'm just not having fun with it. [/quote] Do you want more structure or less? If I develop all the lore and settings, there's less room for the players to create their own, and the RP falls apart from boredom. If I don't develop all the lore and settings, the RP falls apart from inconsistencies. I'm only the GM here, guys. I can give you tools to write your story, but [i]you[/i] have to write the story. And if I'm to provide the tools, I need to know what will help you best. I can't work on mixed messages.