[@Sam12435] Yeah, fortune manipulation makes more sense, because probability manipulation can pretty much be used to make impossible things happen depending on how it's used. When push comes to shove, there's not a lot of difference between probability manipulation and outright reality manipulation. Balancing powers is one of my specialties. I mentioned before that my characters in my main project are all incredibly broken, but due to how I set up the setting and due to each of their various powers a lot of time they end up just cancelling each other out -- they'd all pretty much be [i]unbeatable[/i] if put up against characters from other fictional worlds though. That space manipulation character I had in mind for this role-play was pretty powerful, but severely downplayed compared to anything I'd do in my main project. Situational powers can be interesting, yeah. The current role-play I'm about to start running is more or less going to have completely normal people in a situation where they have to use their wits and intuition to find their way around situations that are vastly beyond anything a normal human could ever hope to take on directly. Anyway, hopefully I've assisted with making it easier for the GM to know what you're looking for.