[hr][hr][h1][b][i][color=6ecff6][center]Updates[/center][/color][/i][/b][/h1] [b][color=6ecff6]Season:[/color][/b] Late Fall/Early Winter [b][color=6ecff6]Time Of Day:[/color][/b] Night, middle of [b][color=6ecff6]Weather:[/color][/b] Cool and damp, with a clear, open sky [b][color=6ecff6]General Ambiance:[/color][/b] Still desperate, but hopeful [b][color=6ecff6]Location:[/color][/b] Front lines, defending the Orc Cave [hr][hr] [u]Specific Resolutions:[/u] [i]Satilla, Sana, and Cyneburg:[/i] Or as the public will come to know them in the future, the Tumbling Trio. After word gets around about this, the three of them will receive a slew of offers from various Carnies and Circuses, wanting to see a dramatic reproduction. But to business! Satilla is able to grab Sana's right arm and her healing spell sinks into her flesh with a warm, fuzzy feeling. This is about the time that Sana breaks away from the group, lain out flat with only a trickle of the spell working its way in. She isn't getting any colder now, but she isn't getting any warmer, either. (Half effectiveness) Satilla breaks away from Cyneburg and comes to a stop to the left of the cave, and Cyneburg, now unencumbered by the other two women, pitches headlong into the cave proper. No damage on either, but there will be a brief adjustment period while you figure out which way is up. [i]Calanon:[/i] Both arrows find their mark! The first one sinks into the creature, in a manner of speaking. It slows considerably before passing out of the other side of the swirling, red mist, causing noticeable disruption. The arrow drops to the ground a few feet away. The second one passes right through, unabated, as if it weren't there at all. [i]Ntaj:[/i] You manage to scramble back over the lower, damaged section of the otherwise huge wall of ice separating your tent from the fight, and get a glancing swing in on the Mist. It makes connection as if it were fully solid. The Mist notices this as well. [i]Kyra:[/i] Ever the pinnacle of multiple action, she manages to deftly deposit the arrows in the tree, make her jump, tuck, and roll, slides over to the gigantic wall of ice separating the fight from everything else, leap bodily over it, and get a potion over to Keystone, who is in process of struggling to stand. Unfortunately, due to the flips and kicks and rolls, half of that potion is elsewhere. [i]Keystone:[/i] The throw is successful. Which makes sense, considering it's not very far away and he knows how to hurl a bar of pointy steel. The poor footing and his present condition (until that potion kicks in) makes it very nearly a miss, but it sunk deep and prompted a howl from the creature. The very shiny and sharp knife sinks slowly down, exiting the bottom of the creature like it was descending through heavy syrup before clattering on the ground below. [hr][hr][h1][b][i][color=6ecff6][center]New Round[/center][/color][/i][/b][/h1][hr][hr] The Crimson Mist has taken damage, real damage in this exchange. Now that it has fed, it seems to be slower and squishier. A few of the group have been able to affect the monster in real ways, but it see,s to have centered it's attention on the first guy that caused it damage. That's right, the big, foul-mouthed urbanite remains the entree of choice. It lashes out at the man with two separate tentacle attacks. Even in his less-than-ideal state, Keystone is able to duck under a wild swipe and outright block a straight attack. It makes connection to the side of his bracer with a wet splatting sound. Still making connection to the dwarven metal encircling Keystone's forearm, it manifests a bloody tentacle and begins stretching it over towards the prone form of its original target - Sana. Anticipation of a quick meal causes the swirling bits of the Crimson Mist to pick up in speed and strength, still energized by the broad Human's blood. It's not done yet, not by a fair sight.