@Sage Over the character [url=http://www.roleplayerguild.com/topics/15895/posts/ooc?page=6#post-389439]Kisheto[/url] : 1.) He is extremely tanky in that he can take a lot of damage before he is knocked out or incapacitated. In other words, pain isn't a concern for him. He can take hard hits and scratch 'em off with sheer willpower. My review : A genin that is tanky? I think that combined with the other traits its too much for a genin. They just came out of the Academy and with the other traits its too much for a genin. I prefer that its removed and only trained later. 2.) Traits and KG Lots of chakra? That is a no from me. It's not a real definiton of how much chakra he has. I'm not eager to give somebody a big amount of chakra at the rank of genin. Even with poor chakra control, it is too powerful for that rank. The KG is also more or less a way to obtain chakra levels that look dangerously close to how a Jinchuriki gets a larger chakra reserve (with bonding the beast over time). So I say no against the KG. Though you have explained it well, I am not really seeing the need for a character to have such a load of chakra reserve. I want that to be toned down. 3.) Though clone techniques are allowed to everybody, they are dangerous. You cut down your chakra levels and clones are usually easy to defeat (to keep it not from a person spamming a whole army of strong characters in a fight). Even so far Jinchuriki's are careful of using shadow clones (as are high ranked characters) as the chakra gets cut down. Something you want to avoid in many battles, as the reserve of chakra can mean you can or can't do the technique that requires the amount of chakra. I would highly advise to take another road before you end up killing yourself. (Will happen if he will like say make a whole group of shadow clones and even attempt to that with poor chakra control) That is my review for now.