[@Jasonhero] Its true, heavy hitters are already intended to f sh up. But a melee combatant that cannot reach the target is nothing but a decoy, adding ranged weapons gives them options. Also, melee frames tend to be lighter, so the added weight would be less a detractor compared to a heavy unit getting heavier. It is like going from Medium to Heavy, instead of Heavy to Extra Heavy. I understand your argument, and it appears to be a bit of a moot point as Mox doesn't want one anyways. I am still willing to give mine up if we think using my stealth is a better option over going heavy assault if someone else wants it. Also, as this is all extra, modular equipment, I assume that it could be dropped in the event of needing the extra speed for some reason. I.E. Shield generator is toast, out of propellant, out of ammunition, so lets just drop those pieces of unusable stuff and get the speed advantage back.