[center] Name: Jericho Cross Age: 31 Appearance: [img]https://s-media-cache-ak0.pinimg.com/736x/60/06/54/6006543d631f3da4466b97e970e9b7cc.jpg[/img] Race: Human Role: Pilot/Smuggler/Rogue Extraordinaire Bio: Jericho was born of one of the subservient houses of the Tapani system, a minor nobleman at best. Such things did not sit well with the youth, especially considering the proud soldiering tradition that his family demonstrated whenever the Tapani military needed manpower. However, one manner he found to win status against others was dueling, specifically with the saberfoil, as much a symbol of the system as anything else. He proved effective against other saber rakes, though he did lose his left arm and found that explaining his dueling habits to his father was harder than expected. No matter he was fighting these duels for the sake of his family, the fact he was doing it at all apparently left a sour taste in the old man's mouth, so much so he had two options as he approached his sixteenth birthday. Continue dueling, and forsake his family, or fall back in line and hang up his foil. Overtly, Jericho bowed his head to his father's wishes and, for his birthday, received a modified L19 Freighter, with already boosted hyperdrive and engines. Within a few weeks, Jericho was gone, saberfoil and his father's T-6 Heavy Blaster Pistol were gone as well. The issue that had forced Jericho's hand, though a story he doesn't share, was the death of the Governor's daughter, a fellow saber rake and 'friendly' rival of Jericho. She had been the one to cost him an arm and a leg, and in his youthful rage, he had taken grave slight at the fact she had cost him as dearly as she had. She flaunted her supposed skill over the less important house's saber rake, and it made Jericho tempted to call her out for her dishonorable tactics. Rather, he would continue practicing in secret, evading those trying to seek him. Originally, Jericho merely intended to vanish long enough to bring his rival down a few notches. However, when he confronted her, with his newer skill and drive, she refused to yield even after losing an arm to his foil. His hand was forced when she went for her hold out blaster, using his own stolen T-9 to put a massive, gaping hole in her chest. This left Jericho with two options. Run for the stars, or turn himself into the authorities. The choice was rather obvious, really, and off he went, leaving his homeworld and a warrant for his arrest in his wake. Being a smuggler, Jericho found himself quickly working for seedier, downright dark employers. Whomever needed his services, the runaway noble provided, seemingly not caring what he was asked to move as long as the credits were good enough. Indeed, he was approached by a certain group that would eventually be recognized as a Sith splinter group. They wanted him to transport highly illicit drug for reasons that were not supposed to be shared, something that didn't set well with the smuggler. What he did know was it was highly dependence inducing, and something most people wouldn't dare touch. Hell, he was not the first to be approached, but Jericho took the job. Evading republic forces that ID'd the trade off by other smuggler forces employed, Jericho would find himself in the direct employ of the Sith that required the drug shipment instead of being a one off haul. As such, he would spend much of his time ferrying the Sith and their select few troops around, before either joining them on the ground or providing fire support, whichever was more required of him. Personality: Take the brazen bravery of a daredevil and mix it with the cunning of a seasoned hustler and the guile of a quick witted thief, sprinkle in the knowledge of a noble teaching coupled with the school of hard knocks, and you'll have a rough idea of what to expect from Jericho. Of course, merely speaking to him alone won't be enough to get a handle, his noble upbringing giving him a bit of a silver tongue, well spoken and extremely good at hiding his intent with words and posture. Sounding like a noble, dressed like a pirate, and on the run like a smuggler, Jericho is a curious mixture of personas that he wears like masks for one of the holo operas, shifting roles like water shifts its flow down a hill, organic and unassuming, like one would expect such things to be. Specialization/Skills: Former Saber Rake; Practicing Still(Melee/Close Quarters Dueling) Ranged Combat; via Twin Blasters Electronics and Mechancial Work Deception and Theft Equipment: Saberfoil Paired DL-18 Blaster Pistols (Hip Holsters) Single T-6 Heavy Blaster Pistol (Back Holster) Grapple Gun (Attached to T-6 Heavy Blaster Pistol) Prosthetic Left Arm and Right Leg L19 Freighter [i]Starless Sky[/i] Modifications: Class 2 Hyperdrive Backup Class 0.5 Hyperdrive Primary Doubled Engine Output Reduced Cargo Capacity (75 Metric Tons) Reinforced Hull and Deflector Shields Twin Plasma Torpedo Launchers (Beneath the Forward Blaster Cannons) Twin Quad Laser Turrets (One mounted on Top, one mounted Bottom) [/center]