Reserved for Personal Character/NPCs [hr][hr][h1][b][i][color=#996633][center]Nalashira Zenyep[/center][/color][/i][/b][/h1] [center][img]http://pre06.deviantart.net/1b39/th/pre/i/2013/340/8/e/that_girl__by_sijumon-d51muhd.jpg[/img][/center] [hr][hr][h3][b][i][color=#996633][center]Character Summary[/center][/color][/i][/b][/h3] [b][color=#996633]Name:[/color][/b] Nalashira Elif Zenyep [b][color=#996633]Aliases:[/color][/b] Nala, Elli, Zennie [b][color=#996633]Age:[/color][/b] 19 [b][color=#996633]Race/Ethnicty:[/color][/b] Human [b][color=#996633]Place of Origin:[/color][/b] [hider=The Desert Kingdom of Elir Nazik] [center][img]https://s-media-cache-ak0.pinimg.com/736x/27/f9/33/27f933dd4ff1667b4b0c4e55cc85bf8d.jpg[/img][/center] [i]Architecture:[/i] Elir Nazik possess architecture similar to that of Turkish architecture but with a wider range of bright colors. Many buildings are domed in the city and spires are often seen from almost anywhere. [i]Culture:[/i] Elir Nazik is a female dominated culture despite the ratio of females to males be one to five. Females are raised from a young age(Seven years old) to become War Maidens, the fighting force of the Kingdom. This entails learning everything from simple tactics to fighting with the myriad of curved swords found within Elir Nazik. Females are expected to choose their husband and husbands mostly live a domesticated life of weaving, cooking, and farming. A young woman often sets out from Elir Nazik on a ten year journey after she turns eighteen, a process which begins with them joining a tribe of the desert. Each journey has a different purpose depending on the War Maiden. Some go out to pray at Shrines for the safety of Elir Nazik while others travel beyond the desert, visiting the myriad of Kingdoms outside of their home and encountering the various people who live in these places. A War Maiden is not to return to the city before her ten years are up nor are they allowed to return should they not return before the end of an eleventh year. [i]Ethnicity:[/i] The people of Elir Nazik are of darker skin than those of say plains or forests. Their hair is naturally brown and borderline black, though there are those who posses blonde hair and are often revered for their beauty. Many of the people of Elir Nazik are tall and possess long hair which they obsessively keep smooth. [/hider] [b][color=#996633]Gender:[/color][/b]Female [b][color=#996633]Class/Job:[/color][/b]Warrior/Mercenary [hr][hr][h3][b][i][color=#996633][center]Stats[/center][/color][/i][/b][/h3] [color=#996633][i][center]Though we will not be rolling dice for feats, this will give a baseline to run off of for your character. Max for any stat is 20, average is 10. You have 75 stat point to assign between the six stats. [/center][/i][/color] [b][color=#996633]Strength:[/color][/b]13 [b][color=#996633]Dexterity:[/color][/b]20 [b][color=#996633]Constitution:[/color][/b]8 [b][color=#996633]Intelligence:[/color][/b]14 [b][color=#996633]Wisdom:[/color][/b]10 [b][color=#996633]Charisma:[/color][/b]10 [hr][hr][h3][b][i][color=#996633][center]Physical Attributes[/center][/color][/i][/b][/h3] [b][color=#996633]Height:[/color][/b] 5’4 [b][color=#996633]Weight:[/color][/b] 127lbs [b][color=#996633]Build:[/color][/b]Nalashira is a girl of rare complexion from her Kingdom, possessing skin which is likened to that of ivory and has never known blemish nor scar. Her shoulder length hair is kept combed and clean, a habit that she grew to posses during her life back at home. Its dark brown color creates a remarkable contrast to her pale skin, a contrast which has often been noticed by male suitors. Her eyes are a wondrous, emerald green casted with in round eyes unlike that her of mother and father, who posses almond shaped eyes. Nalashira’s form is far from imposing though her training as a War Maiden makes up for such a weakness. [b][color=#996633]Day To Day Attire:[/color][/b] Nala often wears clothing of light brown and tan clothing made of light cotton that flows and doesn’t cling to her frame though it is often covered by her leather armor covering her chest, shoulders, and upper arms. [hr][hr][h3][b][i][color=#996633][center]Psychological Attributes[/center][/color][/i][/b][/h3] [i][color=#996633][center]Kindness * Caring * Honest * Genuine[/center][/color][/i] [b][color=#996633]Personality:[/color][/b] Despite having been raised to be a fighter from a young age, Nala is a surprisingly girly woman. She enjoys the natural beauty of Elir Nazik as the sun rises over it in the morning and when it sets at night. She obsessively posses a drive to protect that beauty with her life and has vowed to stay alive no matter what just so she can see its sunrise once more. Nala often wandered the streets of Elir Nazik at night when she can’t sleep, finding peace in her aimless wandering of the streets which she has walked for many years. She keeps her feelings of worry or doubt to herself, thinking it better to hide it from others and be strong for them rather than have them worry for her. Once Nala has decided a course of action, she will follow it till her goal is realized and resists straying from the path. Nala enjoys the company of others, though she is often reserved and shy when presented with people not from Elir Nazik. Though a hard nut to crack open, Nala enjoys learning from those she knows little of and wishes to embark on her Journey to discover the many people of the world. She is loyal to those who she trusts and often deviates from her teachings as a War Maiden, choosing to call those who are close to her family even if they are seen as a weakness. Her defiance of the teachings of the War Maidens shows heavily when compared to another, being that she is bubbly and likeable rather than distant and cold. [hr][hr][h3][b][i][color=#996633][center]Skills[/center][/color][/i][/b][/h3] [color=#996633][i][center]A listing of skills, such as horseback riding, and natural abilities, such as night vision - this also includes any racial edges[/center][/i][/color] [list] [*] [b][color=#996633]Skill:[/color][/b] Weapons Mastery: War Maidens are trained in all the weapons of Elir Nazik and, as such, Nala has mastered the usage of every one. Despite this, Nala shows a tendency to use curved swords as her weapons though she occasionally uses a bow and arrow. [*] [b][color=#996633]Skill:[/color][/b] War Training: Having trained for many years in combat, often mock fighting against those stronger than herself, Nala is well versed in the flowing combat style of the War Maidens. Her movements flow together and link as if one led to another. Her movements are likened to that of a dancer. [*] [b][color=#996633]Skill:[/color][/b] Extreme Agility: Elir Nazik is not a city one traverses by its streets alone, as any person who calls it home knows well enough. Having spent many years running through the city itself, jumping over waterways and climbing walls, Nala has developed a skill for moving quickly. [*] [b][color=#996633]Skill:[/color][/b] Desert Survival: Life in the desert is a harsh one and one which no outsider could survive for long, thus it is only natural that Nala knows well how to live within the deserts of her birth. She feels at home in almost any desert, knowing how to find water and kill for meat when the need arises. [/list] [hr][hr][h3][b][i][color=#996633][center]Magic[/center][/color][/i][/b][/h3] [list] [*] [b][color=#996633]Spell:[/color][/b] [i]Platform:[/i] “I’ve always wanted to know what it felt like to fly like a bird, but I’m not one so I can’t. Of course, isn’t it our nature to try and reach for the sky and touch it like they do? I guess I just had to do it my own way instead.” Platform, the ability to solidify whatever substance is beneath one’s feet and thus allow you to stand on it as if it was solid. With Platform, Nala can easily walk across deep waters and even step on air as if it were nothing but stairs. In its simplest form, Platform can be used to allow the user to have greater traction on sand. But Nala’s usage of Platform is unique due to her using it to propel herself into the air as if she were flying. She simply needs to infuse the air beneath her with magic and jump off it to propel herself further upwards, forming a new platform every time it is needed. [*] [b][color=#996633]Spell:[/color][/b] [i]Propel:[/i] “Focus on the force of the wind as it moves through your hair, force it to move faster. Knock them off their feet my dear.” Propel allows the user to control the very wind around them to send an opponent flying. Depending on the amount of magic pulled into the spell, it can send a human flying backwards by two to ten meters. [*] [b][color=#996633]Spell:[/color][/b] [i]Servants:[/i] “These little creatures are golems, made from enchanting and alchemy. They live to serve you so long as you treat them well.” Servants are small golems made from any material around the user at the time, requiring equivalent exchange and an equal amount of magic to turn a mud golem into stone. With enough magic and time, the user can make a golem of about human size that will consistently exist till destroyed or dispelled, drawing on the magic around itself for its existence. Doing as such, though, can take several hours of solid focus. [*] [b][color=#996633]Spell:[/color][/b] [i]Flash-fire:[/i] “A fire is dangerous, it can wipe out nearly all of your season’s crops here in the desert. That’s why we are always on the watch for flash-fire.” Flash-fire, the ability to create a fire from nothing, is a upper level skill even for one who had been taught some magic in her early years of training. The goal of Flash-fire is to create a fire on the target area, thus burning the target till the fire dies out. [/list] [hr][hr][h3][b][i][color=#996633][center]Possessions[/center][/color][/i][/b][/h3] [b][color=#996633]Possessions Generally On Person:[/color][/b] Clothing, coin purse, money, etc [list] [*] [b][color=#996633]Item:[/color][/b] A coin purse with 10 silver and 60 Copper [*] [b][color=#996633]Item:[/color][/b] A traveling shawl made from light cotton [*] [b][color=#996633]Item:[/color][/b] Her clothing as listed in appearance [*] [b][color=#996633]Item:[/color][/b] A emblem that proves her to be licensed as an Adventurer [*] [b][color=#996633]Item:[/color][/b] A simple knife meant for skinning an animal. [/list] [b][color=#996633]Weapons:[/color][/b] Personal weapons, no magically enhanced items [list] [*] [b][color=#996633]Item:[/color][/b] Dual Curved [url=http://www.dragonsbreathforge.com/images/store/swordsstore/pistolgrip1.jpg]Swords[/url] [*] [b][color=#996633]Item:[/color][/b] A Palm Wood Recurve Bow [*] [b][color=#996633]Item:[/color][/b] A Leather Quiver filled with fifty iron tipped arrows made from palm wood [/list] [b][color=#996633]Armor:[/color][/b] Base armor only, no magically enhanced items [list] [*] [b][color=#996633]Item:[/color][/b] Leather Breastplate, reinforced by iron bands across her chest. [*] [b][color=#996633]Item:[/color][/b] Hardened Leather Pauldrons [*] [b][color=#996633]Item:[/color][/b] Leather and Iron War skirt [/list] [b][color=#996633]Pack Contents:[/color][/b] What do you carry in you pack when traveling [list] [*] [b][color=#996633]Item:[/color][/b] Flint and Tinder Box [*] [b][color=#996633]Item:[/color][/b] Bedroll [*] [b][color=#996633]Item:[/color][/b] Waterskin 1L [*] [b][color=#996633]Item:[/color][/b] Three changes of Clothes [*] [b][color=#996633]Item:[/color][/b] Whetstone for sharpening her swords [/list] [b][color=#996633]Potions:[/color][/b] Premade or prepurchased potions [list] [*] [b][color=#996633]Item:[/color][/b] Salve of Healing x4 [/list] [hr][hr][h3][b][i][color=#996633][center]History[/center][/color][/i][/b][/h3] [b][color=#996633]Parents:[/color][/b]Both her Father and Mother are alive in Elir Nazik [b][color=#996633]Siblings:[/color][/b]Only Child. [b][color=#996633]Childhood:[/color][/b] Born the daughter of a War Maiden and a skilled Cook, much was expected from Nalashira when she was young. If she did not show the skill meant for being a War Maiden, she was to train with her Father and become a Cook, a disgrace which would have marked her as unfitting to inherit anything from her parents. Like many young girls, she played with colorful fabrics and braided hair. Nala grew up quickly, seeing the world that she only knew as Elir Nazik to be a stepping stone in what would be a Journey. She looked forward to becoming a War Maiden and, even though she knew it would mean many years of arduous training, knew that she’d come out for the better. Her days were spent running through the streets of Elir Nazik, playing tag and chasing after the dogs and cats which often wandered the streets of her home. As she grew older, her Mother grew harsher on her, telling her to act more as a War Maiden for that was what she was to become. Nala naturally rebelled against her Mother’s harsh treatment and showed that she would not be tamed the same way her Mother was. Though, this trait was one which would not grow prominent until she was faced with the training of the War Maidens. As with all the girls who reached the age of seven, Nala was taken to the War Academy to be trained by the Maidens and to never see her Family except for once a year. Her days were filled with intense physical training while her evenings were spent studying warfare. She excelled in the training courses the War Maidens put her through, showing extraordinary agility and strength even for a girl her size. Yet, Nala slacked off on her studies and often spoke out against her teachers. For her insubordination, Nala had to endure the heat of a fire mere inches away from her which would burn for hours. Were she to pass out from the heat, she would be thrown out of the Academy. Thus, Nala endured the torturous actions of the War Maidens and grew to realize that they were not the noble women of legend who protected Elir Nazik. Many years passed and Nala grew into womanhood, attracting the eyes of many men and even some women who envied her. [b][color=#996633]Adulthood:[/color][/b] A few months before she turned eighteen, Nala graduated from the Academy and was sent home with praise as she graduated the top of her class. She was to go on her Journey as soon as she turned eighteen and was given the months before then to prepare as she saw fit. Many of Nala’s nights were spent wandering Elir Nazik, thinking on what she had been taught and even occasionally letting her thoughts wander to the topic of boys and her future. Her days were spent wandering the bazaar and spending what money she had in acquiring weaponry which she could call her own. She is only a day before having to leave Elir Nazik and worry is eating away at her, not knowing what to expect when she leaves the gates of her home to explore the worlds. Somehow, she managed to go to sleep the night before, finding her bed to be a comfort like no other. [hr][hr][h3][b][i][color=#996633][center]Extras[/center][/color][/i][/b][/h3] [b][color=#996633]Character Quote:[/color][/b] “Sometimes I yearn for the seas of sands, yet then I remember that they are nothing like the sights I have seen out here in the Green.” [b][color=#996633]Anything Else:[/color][/b]