The title says it all, but if interested, I'd like to discuss the roleplay more with you.
So far I'm imagining a setting more akin to Hunter X Hunter in terms of jobs and joining an organization (perhaps a joint school) where fighters train to become stronger and obtain whatever their goals may be, all the while making money through jobs (and possibly saving the world).
I was thinking we could have not only student characters, but perhaps one or two master characters that instruct the students. Each role would have their respective benefits.
I also thought, to make battles between not only players but bosses more fair, we could have a very basic level/roll system that could help determine who wins fights and how characters obtain new abilities and techniques.
The roleplay would still be story focused and the actions of the characters are what ultimately determine the direction. The level/roll system would be just be for the sake of strengthening the characters and helping to decide the outcome of battles. Nothing fancy, as I haven't even hosted a tabletop game before (not that this is one).
I normally flesh out roleplay settings on my own but I really would like to create something with others and get a good, dedicated game going.
Any who, if you're interested please let me know what you would like to see! If you are interested in helping and possibly being a Co-GM, also let me know! ^_^
So far I'm imagining a setting more akin to Hunter X Hunter in terms of jobs and joining an organization (perhaps a joint school) where fighters train to become stronger and obtain whatever their goals may be, all the while making money through jobs (and possibly saving the world).
I was thinking we could have not only student characters, but perhaps one or two master characters that instruct the students. Each role would have their respective benefits.
I also thought, to make battles between not only players but bosses more fair, we could have a very basic level/roll system that could help determine who wins fights and how characters obtain new abilities and techniques.
The roleplay would still be story focused and the actions of the characters are what ultimately determine the direction. The level/roll system would be just be for the sake of strengthening the characters and helping to decide the outcome of battles. Nothing fancy, as I haven't even hosted a tabletop game before (not that this is one).
I normally flesh out roleplay settings on my own but I really would like to create something with others and get a good, dedicated game going.
Any who, if you're interested please let me know what you would like to see! If you are interested in helping and possibly being a Co-GM, also let me know! ^_^