Okay, so I need to address some things. This first part is directed at Boss. Firstly, while I can see that you did intend to correctly describe the location of the hideout, you are only half correct.There is a passage, which leads into a ravine dotted with other passages and caves, and a second passage to the right of the first that enters the ravine is the one that leads to the clearing where the camp is. Basically, passage, ravine, second passage, clearing with camp. Kurokuma's cave is to the side of the clearing. Secondly, and more importantly, I must address the fact that your character, while well intentioned, has breached the bounds of what is possible in this scenario. He walked into the middle of a bandit camp, walked right up to where the leader lived, gave him some advice along the lines of, "If you do this you might live another year" and then walked out. My character's real strength is in his character, but what makes people consider him in the first place is his intimidation and obvious power. Your character seemed almost immune to that. Honestly, I think your character should have been peeing his pants, but I won't make you do that. I would think he would actually be intimidated though, if not outright frightened. Secondly, there is no way Kurokuma would let him leave once he'd entered the camp. No way. He would tie him up and toss him in a corner if he had to, but you didn't give him the chance. After all, your character now knows where his camp is. He can't let you leave until he's sure you won't tell anyone. And he's not the kind to have that level of trust easily. Basically, after you entered the camp you would be either a prisoner or part of the camp or dead. Those are the possible choices. Also, Lady Tonia is accepted. Lord Pie, you may post whenever you wish.