[@Archmage MC]: You clearly have not seen very much shonen. Or... action anime in general. The power scale wildly varies across all different series. There's not some consistent level. And all of them still have a setting with rules regardless of how much they ignore physics. In fact, a lot of them take time to explain these rules so that weird stuff is even more shocking or that the viewer understands what's going on in a fight. The rules *help* the over the top... ness. Also, shonen's a demographic, not a genre. RPs almost always have no true main character, and if people are creative writers they can introduce variety within the rules of the RP's setting. I've seen it many times before. Killing off player characters all the time is bad. You shouldn't do it unless it's on the player's term. But making death a joke *in the setting* is a terrible idea because it removes a lot of the drama from fights with the villains. The heroes don't have to aim to kill. But if that's the case then the villains being murderous in intent can make them all the more dastardly, and can be a good demarcation for variety in villains. Is one more noble? Does one leave their enemies alive so they can get stronger for next time? Totally removing the danger of death *in the setting* can harm a story like this if you want a serious plot. Now, there's plenty of things that don't have a danger of death in them that I enjoy a lot. But when it comes to something *like this*, even if the players know it's not going to happen it can still assist in the feeling of what we're writing.