[@Raddum]Yes I've seen roleplays like that a a plenty and if people don't get their special little thing they don't want to be in the roleplay or they label you as a bad gm. For example one person once upon a time wanted a bloody cross between a vampire, and some sort of neko creature when Vampires are canonically extremely powerful individuals and even half breeds would be a big deal. And they just wanted it for the fucking ears. I've seen plenty of naruto roleplays ruined because people make their characters too bloody strong to the point where a nine year old can beat a full grown adult just because of his special brand of eyes which were somehow fully developed at his age. Roleplays are for mutual interaction with other characters. Any of my roleplay ideas could easily be turned into fanfiction on some random site or another but I like the aspect of combining other narratives and character ideas together. But the major problem comes along when the people just want to glorify their character instead of actually making a compelling narrative. I've always been an end game guy so when my ideas do get realized they turn out pretty well however they almost never have because no one sticks around longer than a week too see what I actually have flipping planned. Entire character arcs, and intricate stories revolving around factions, and conflicting character interests lead to nothing because nobody can see five feet in front of them and wade through the opening 'we all meet in a tavern' scenario to actually get into any sort of meat. And roleplays that start off with the characters knowing each other feels forced, and undeveloped. And even then the people leave causing massive gaps in roleplays. My fate/stay night roleplay literally died mid chapter one recently because two people couldn't decide what to post and gave up without telling me. And even more people up and left without much of a word leaving me to patchwork the opening to the roleplay not once, not twice, but [u]three fucking times[/u].