[@Superboy] Sorry about the wait for that. Truth be told, I wasn't sure how Lisa was going to react to Noctis' appearance, or how I could get it too mesh with the progression I had in mind for the character. Finally settled though, and I shouldn't take that long to respond again.

[@Lurking Shadow] Cheers. I mean, I wasn't really looking for a game recommendation, just making a throwaway joke, but still, nice of you to offer one.

[quote=@Lord Wraith]
[INDENT]
[COLOR=SILVER]◼   [B]WEEK 05:[/B][/COLOR] [I]Last week, we talked about being bad. So this week lets talk about those darn goody-two-shoes types. Why are people drawn to being good? What exactly is it that makes playing a hero appealing, and what makes a good hero? How dark can a hero be while still being good and how light can a hero be before they're unbearable? What are some of the heroic archetypes you look to when designing your defenders of truth, justice and [s]the American Way[/s] liberty?[/I][/INDENT]
[/quote]

[cynical]Why are people drawn to being good, or find good characters so appealing? Because we're all flawed in real life.[/cynical]