Hidden 8 yrs ago Post by ACHTUNG
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This is the part where winging literally everything I write didn't work out I guess...
Hidden 8 yrs ago Post by VitaVitaAR
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I also think, in terms of this crossover, she's basically "Kuroko but better" and I don't really want one character to be completely outclassed by another in the exact same area. ^^;
Hidden 8 yrs ago Post by ACHTUNG
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Wait Kuroko's in here?
Hidden 8 yrs ago Post by VitaVitaAR
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Hidden 8 yrs ago Post by ACHTUNG
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Would it really be a problem though? It's not like Aoi's gonna make Kuroko obsolete...
Hidden 8 yrs ago Post by Flamelord
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In which Shurelia wonders if this is a trap.
Hidden 8 yrs ago Post by Raineh Daze
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Would it really be a problem though? It's not like Aoi's gonna make Kuroko obsolete...


She doesn't really contribute much when her ability is outclassed in every regard except frequency of use.
Hidden 8 yrs ago Post by ACHTUNG
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Yes, however being better at something should not be a criteria to deny a character participation.
Hidden 8 yrs ago Post by Lmpkio
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Scaramouche is now in action! Anyone interested in an interaction?
Hidden 8 yrs ago Post by Rin
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So I mostly had Hilda run into Kyouko because she too is clad in something that's comfy and easy to wear.

Also I am trying to write an "American" accent with Hilda (since Unova is based on New York and all), but whilst a Brooklyn one would probably be more appropriate I always seem to drift towards a southern drawl whenever I try to write "American" for some inexplicable reason. Oh well.
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Scaramouche is now in action! Anyone interested in an interaction?


I might have Shurelia meet him. Cause Sound magic and all. (Even if her physical abilities are laughable.)
Hidden 8 yrs ago Post by Lmpkio
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<Snipped quote by Lmpkio>

I might have Shurelia meet him. Cause Sound magic and all. (Even if her physical abilities are laughable.)


Sure if you want. :)
Hidden 8 yrs ago Post by VitaVitaAR
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Well it looks like Kyouko will have found a partner in comfy, easy to wear clothing.

I will have a response for her up soon. The other two are open to anyone meeting them. ^^;
Hidden 8 yrs ago Post by VitaVitaAR
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@ACHTUNG: Okay, um...

So I honestly am a little bit concerned about how specific the skill overlap is and how much more versatile a teleporter she is. I don't like it when two characters take up the same slot, but it's especially an issue when one vastly overshadows the other in terms of capability. It can lead to the player of the weaker character feeling fairly useless by comparison and that's never something I want to see.

In addition, after some research I've learned she's not supposed to be nearly as capable as a fighter as your bio makes her seem. ^^;
Hidden 8 yrs ago Post by ACHTUNG
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This is because I picked her out when she was 13 not when she was 10... I would have used her 15 year old version but I've not read enough of that version of her yet to play that version specifically...

Think about your reasoning the other way around, Would you have had such complications if the stronger character was in the RP first?

Having something better doesn't necessarily make the worse thing less useful... The US Marines show this very well, always playing second fiddle to the Army, and often having older and less advanced equipment during a great majority of the second world war.
Hidden 8 yrs ago Post by VitaVitaAR
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@ACHTUNG: She doesn't seem to develop those skills at all and appears to have a lot more weaknesses then you mentioned. ^^; If you included all that I'd probably feel she's more acceptable, as her teleporting ability would be more versatile but more of a utility as she's easily disrupted and can't fight, unlike Kuroko who reacts more quickly and is much more of a fighter.

As for those complications, I would feel the weaker character who does the exact same thing would feel less useful. It'd still be a problem.

As for the Marines and the Army, I'm not sure I understand the comparison but they do have two different functions.

Anyway, in general, um...

Anyone who wants to interact with Kino or Mikoto please please do!
Hidden 8 yrs ago Post by Raineh Daze
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  • Name: Ana Amari
  • Universe: Overwatch
  • Appearance: How nobody guessed her identity with the Overwatch logo on one shoulder is one of life's mysteries.
  • Personality: When she was younger, Ana was a very serious and strait-laced person, despite her commitment towards protecting those she cares for and making a better world for her daughter. Her caring side, however, was enough to get a reputation as a mother bear to all those under her command--an attitude that would lead to her apparent death. At the same time, this attitude also caused her kills to weigh heavily on her conscience, a major contributing factor to allowing the entire world to believe she was dead.
    Nowadays, years after the fact, she seems to have reconciled herself with what she's done--and become a lot more warm in general. She's also become rather... sarcastic, even in the face of danger or battle.
  • Powers/Skills: As a perfectly normal human, Ana has nothing in the way of supernatural abilities. Instead, she retains a level of physical ability quite unusual for a sixty year old--and the skills honed over a lifetime of military service. She's still a surprisingly capable hand to hand fighter but what she's known for is her ability as a sniper. Ana was the best in the world in her prime, even into her fifties, and despite the loss of her cybernetic eye she has shown no signs of getting any worse at her job.
    She's a capable commander--both on and off the battlefield--due to her long stint as Overwatch's second in command, though whether the ability to help lead a military organisation on that scale translates well to more supernatural events is somewhat questionable. And, finally, Ana seems to have some training as a combat medic--at least enough to work out when someone is in need of immediate medical attention.
  • Brief Bio: Coming from a long line of soldiers, it was inevitable that Ana would find herself joining the army--and her timing found her fighting in the midst of the Omnic crisis, with Egypt's forces increasingly relying on snipers to deal with the endless tide of robots. When Overwatch was formed, it was a natural choice to include her as their sniper, and after the crisis she rose to the position of Jack Morrison's second in command, raising her daughter around the other heroes in the organisation--yet wanting her to stay away from the military (for all the good that did).
    It was in her 50's, after the King's Row uprising and Amélie Lacroix's abduction, retrieval, and subsequent murder of her husband, that Ana chose to stay behind during an operation, seeking to eliminate the sniper that had brought down members of her team. Instead, when she had the opportunity to take the final shot, Ana hesitated on seeing who it was--and got her own eye shot out for the trouble. Wounded but not dead, Ana faked her death, yet soon enough wanted to work at bringing down Talon once more.
    Instead of revealing herself to the world at large, Ana began to operate under the name of Shrike as a bounty hunter, sabotaging Talon operations in the Middle East, getting in trouble with the government, and somehow ending up on a watchlist in Russia at one time. Eventually, this culminated in both Reaper and Soldier 76 showing up at the same time with some interest in her--and now it's quite clear that all three of them know the others are alive. She decided to stick with Jack, as he needed her help.
  • Equipment: Ana's rifle is a particularly odd specimen--rather than firing traditional bullets, it instead fires an injection of nanomachines. For allies, this means biotics that stitch up and heal injuries... yet for enemies it's quite the opposite, destructively tearing apart. Of course, the gun can't differentiate friend from foe--in a busy fight, it's quite possible that she would hit the wrong person if she tried to shoot.
    The rifle isn't the only thing that Ana carries--she has a supply of grenades that have the same, but more immediate, effects, and a pistol fitted with sleep darts to deal with people in a more nonlethal manner. She even has a wrist-mounted launcher for the last set of nanomachines on her person, which induce an artificial and extremely strong adrenaline rush for a brief period of time--allowing allies to exceed their normal physical limitations and ignore injuries.
  • Others: She's pretty short.


Yeah, yeah, I'll interact with Mikoto in a minute. :p
Hidden 8 yrs ago Post by VitaVitaAR
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@Raineh Daze: Accepted.
Hidden 8 yrs ago Post by ACHTUNG
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Oh she definitely does develop those skills by the time of the middle school arc... And there's a reason I used

"Equally diverse is things that hinder it, anywhere from distractions and stress, be it emotional, psychic or physical to interference from other sources."

Because there's a LOT of them... even if you just used the things that hinder her in just the anime, let alone the manga.
Hidden 8 yrs ago Post by VitaVitaAR
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The person I'm talking to(which is what I mean by research), has watched and read everything involving Zettai Karen children(as I admittedly have not so I needed a second opinion from someone who has).

If you want her to be accepted I would make the weaknesses more clear and obvious and... to be frank, everything they've told me and everything I looked up doesn't indicate she has any serious combat ability. If you're certain she does I'd like to see an example because the other sources I have contradict that.

If she's a poor combatant and you make the other weaknesses more obvious and clear she's much more likely to be accepted. Just teleporting further and such is technically better but not completely outdoing another character to the point where she's so overshadowed.
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