[@KoL] Hmm, mhmm... So, overall pretty good. Few things, though; 1. If your counter needs you to be hit, you'll still take some damage, though it'd be greatly reduced. I know this clashes with most fighting games, but as one might notice from most fighting games, counter spam is often a sad reality. 2. Then, some of your move mention being combos, so I assume you'd need an uniterrupted hit-combo to use them? If so, I'd appreciate it if you'd put in the minimum combo requirement. That's it already.