[@Stitches] If you look at the magic section, there's High, Change, World, Necromancy, Timespace, and Mind magic. So those are the types. Your spells can be from any school, though as far as I can tell the more schools you know spells from, the weaker you are in those individual schools(?) You have 6 snowflake points, and you can either use those for individual spells or individual exceptional skills. In the rules section you'll see the progression rules per story arc for learning more magic/skills, and that's about my understanding of the system. If you're going for a Druid-type, my money is that Change and World magic will do you good. Change alters things, heals wounds, makes tree branches into swinging fists, etc. World magic is just avatar-style bending, but with gravity. Hope that helps!