Hidden 7 yrs ago Post by 6slyboy6
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@LegionPothIX No battle yet honestly. The EOM occupied Raria, and are now blockading the planet, knowing that they rebellius cells will come. They desperately need the Rarian manpower. And if they don't come soon, the EOM still reaps the second place prize of starving out and exterminating every single Rarian. There is no battle just yet, but there should be one soon.

As for the rest of you, I will post something tomorrow for you about how to get some more support for this. But I would expect you guys to make contact with each other and finally start doing something about poor Wildman dying. You know how anticlimactic it would be to kill off my playerbase in Chapter 2? Or to even kill them off in the first place. Respect mah RP T_T
Hidden 7 yrs ago 7 yrs ago Post by Liotrent
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@6slyboy6 I might have to do a 3 part single post to catch up the black sun to current events. Since their whereabouts are not really known I will pretty much be doing before the arrival/invasion and during depending on your new post, I'll get home soon I will read as soon as I arrive from school.

EDIT: After reading I can still do my single post but I won't be engaging just yet, I will however catch up the Black Sun to current events, I will also wait for @Legion02 and his post before I act upon everything. I've laid out my general idea on a piece of paper but I lost it so I'm making another one *Shrug*
Hidden 7 yrs ago 7 yrs ago Post by Wildman13
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@Wildman13 "just 2 and a half stories tall."

I feel like they are massive still, but please tell me what exactly is their purpose, if not to shoot down ships in the sky.


Their real purposed is that they are a form of troop transport for the Rarians like the escape method that the Rarians used to escape.

They are oversize cannons designed to launch sky piercer rounds(basically rounds made for boarding ships). though they don't have enough power to hit anything out beyond the stratosphere.

But basically this shells when they hit the ships it will latch onto the ships, giving the Rarians inside enough time to get inside the ships.

As the exact size of the cannons there are three types of this from the portable ones designed to launch an individual to a certain distance, there are the massive ones that can hit something in the stratosphere.

for the Rounds they would be the size of a small house just enough to house a giant and a few animal morphs inside.
Hidden 7 yrs ago Post by LegionPothIX
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@6slyboy6 Looks like I have some more reading to do. I don't imagine my race is good at running a blockade, but they are phenomenal at surviving a siege; considering what plants and fungi consider "food and supplies" is drastically different than what meat does.
Hidden 7 yrs ago 7 yrs ago Post by Sophrus
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@Wildman13

small point.. if you just used the cannons to fire thin darts with the same thrust you could easily wound a capital ship. a cannon to fire a small house into space, or near space could send a dart (think telephone pole) into space and do really terrible things to the ships. while i thinks its a facinating concept i find it difficult to believe. Personally i would say your best bet would be to capture EOM orbital defense and use it against them.

not trying to make your life harder i swear, just adhering to plausibility.
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Hidden 7 yrs ago Post by 6slyboy6
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<Snipped quote by 6slyboy6>

Their real purposed is that they are a form of troop transport for the Rarians like the escape method that the Rarians used to escape.

They are oversize cannons designed to launch sky piercer rounds(basically rounds made for boarding ships). though they don't have enough power to hit anything out beyond the stratosphere.

But basically this shells when they hit the ships it will latch onto the ships, giving the Rarians inside enough time to get inside the ships.

As the exact size of the cannons there are three types of this from the portable ones designed to launch an individual to a certain distance, there are the massive ones that can hit something in the stratosphere.

for the Rounds they would be the size of a small house just enough to house a giant and a few animal morphs inside.


A novel concept. As long as the shells don't get shot down with all the Rarians inside them :P

@6slyboy6 Looks like I have some more reading to do. I don't imagine my race is good at running a blockade, but they are phenomenal at surviving a siege; considering what plants and fungi consider "food and supplies" is drastically different than what meat does.


Yeah, no worries man. I never planned on yoi joining the blockade thing, so don't really worry about it. I am drafting up a post for you, but it may take a day or two to get a full post written and posted.

@6slyboy6 I might have to do a 3 part single post to catch up the black sun to current events. Since their whereabouts are not really known I will pretty much be doing before the arrival/invasion and during depending on your new post, I'll get home soon I will read as soon as I arrive from school.

EDIT: After reading I can still do my single post but I won't be engaging just yet, I will however catch up the Black Sun to current events, I will also wait for @Legion02 and his post before I act upon everything. I've laid out my general idea on a piece of paper but I lost it so I'm making another one *Shrug*


We have all the time in the world. As long as you tell me you need time, imma put the IC timer on a halt. If you want to adress any events before the invasion, you can also adopt the same timestamp I am using, so we can clearly see the events and their progression chain.

Now I had a long think about it, and after seeing how you failed to use all the resources avaible for you, granted by the open world and your mind's infinite creativity, I see that I must come to your aid.

When the Mekahr told Sophrus to form the FPA, they didn't mean make a new one, but rather to reform the old. But seeing how the Gargans aren't likely to do that for a while (especially since the location of the old FPA was a few sectors away), I decided to go give you a much needed boost in manpower and fleet strenght. It will come in the form of three options you can choose from.

1: The Srik, a fanatically religious race of winged lizards who inhabit an outer rim planet with a dense jungle. They have been relatively quiet since the fall of the FPA, and obeyed the EOM rules. Back in the old days, they used to be a strong military force that opposed the FPA, as the troops could get to a high altitude and then glide towards their target with their "wings", much like the flying squirrels, but far deadlier. They have little in the sense of fleet power, and instead rely on their superior physical forms and their unbreakable morale.

2: The Follok, a race of pacifist voidborne insectoids, who have inhabited many asteroid clusters long before other races discovered space travel. They avoided the EOM forces during the great war, and have been hiding ever since, making their own fleets to transport their population from asteroid to asteroid. They are excellent shipwrights, but they lack the sufficent military experience needed to make good warships. However, they already have many ships they can spare, and they can easely fabricate new ones in space, as they need no oxygen and can easely cling onto any surface.

3: The Gurkha, a race of slave keeping vampiric aliens who once owned the sectors 18 to 15 and even some of the outer world planets that are unknown to the EOM. They were by far the strongest opponent the EOM had to face, as the races of said sectors were kept under a constant fear of these strong aliens, and were urged to fight the human armadas. Some of them were essentially integrated into this Empire for their strenghts, and the EOM waged a costly war with the Gurkhan Empire before it fell some 70 years into the great war, marking the end of the human's conquest for the Triangulum. They now see a chance to regain their lost lands and once again establish their empire, and could provide manpower and powrful ships for the rebellion.

Whichever race you choose will be added into the game instantly, while the rest of them may or may not join the RP further down the line. For now I will be in control of them, but if I someone asks to gain control of them, I will not hesitate to give it to the players. I trust your sound judgement in the matter, and hope that you choose wisely.
Hidden 7 yrs ago Post by Sophrus
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When the Mekahr told Sophrus to form the FPA, they didn't mean make a new one, but rather to reform the old. But seeing how the Gargans aren't likely to do that for a while (especially since the location of the old FPA was a few sectors away), I decided to go give you a much needed boost in manpower and fleet strenght. It will come in the form of three options you can choose from.


uhh, i apparently did not understand the point of that apparently. i was under the impression that i had to get the players unified which im at a loss on how while needing to prepare for a massive fk off battle, cos the Rarians i think are the only ones i (the void raiders) know about.
Hidden 7 yrs ago Post by Sophrus
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also i vote #2, so i can repurpose their ships into a massive fleet of doom
Hidden 7 yrs ago Post by 6slyboy6
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@Sophrus I would think that the Gargans at least know about the other races in the area. But if they are sos tubborn, maybe the Mekhar made the wrong decision. (Also you can always jsut wait for Legion to make a post where he finally goes to the homeworld of the Rarians, adn then you can meet them there)
Hidden 7 yrs ago Post by Sophrus
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@6slyboy6 its ok, i am sure the mekhar made the wrong decision. because i am going to form the alliance in a way i am sure they will disapprove of. and no, i am not intentionally being difficult. im playing a band of blood thirsty pirates who think exploiting and black mailing everyone to join is a perfectly reasonable plan.

oh, which other races do you mean? the Order? they seem pretty pro-empire unless i missed something. so they are are seen as enemies. and the Rarians and... the other group is human isnt it? so... they are human and there for enemies. and the plant people im working off the assumption that the Gargan dont know them yet.

(note: i may be retarded and missed something, and am down a pint of blood at the moment so i may be slightly more retarded right now)
Hidden 7 yrs ago Post by 6slyboy6
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@Sophrus For other races, I referred to Legion's race.

But all in all, you have a massive galaxy, so if you were to make a post adressing your desire for other alien races to join, or perhaps sent spies to search for hidden grudges, you could've landed yourself an ally race. But since you didn't (because you are bloodthirsty pirates), I am now offering everyone this chance.
Hidden 7 yrs ago Post by Sophrus
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Oh... OK yes... I should have thought of that. Thinking too narrow lol.
Hidden 7 yrs ago Post by Wildman13
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I vote 2 too cause I desperatly need more ships for my race.
Hidden 7 yrs ago Post by Wildman13
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@Wildman13

small point.. if you just used the cannons to fire thin darts with the same thrust you could easily wound a capital ship. a cannon to fire a small house into space, or near space could send a dart (think telephone pole) into space and do really terrible things to the ships. while i thinks its a facinating concept i find it difficult to believe. Personally i would say your best bet would be to capture EOM orbital defense and use it against them.

not trying to make your life harder i swear, just adhering to plausibility.


I know but I prefer them being used as a boarding method for my race cause it fits them better.
Hidden 7 yrs ago Post by Liotrent
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I vote two.
Hidden 7 yrs ago Post by 6slyboy6
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I think 2 passed with majority.

I was hoping you'd be arguing or going for 3 so I can f*** you over, but I am glad you came to a unison answer. I will be adding the second race to the game today.
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Hidden 7 yrs ago Post by Wildman13
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@6slyboy6 Well we do have the men all we need are the ships. XD
Hidden 7 yrs ago Post by Liotrent
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To be honest, I was partial to the first, but then I realized... They're basically Reptilian type Rarians with the ability to glide. Plus we already have several warring factions in this roleplay, it would be nice to have a exploitable pacifist race for once.
Hidden 7 yrs ago Post by Wildman13
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To be honest, I was partial to the first, but then I realized... They're basically Reptilian type Rarians with the ability to glide. Plus we already have several warring factions in this roleplay, it would be nice to have a exploitable pacifist race for once.


yep we can help them cause they are pacifist its not like theirs gonna be a race that would try to teach them about murdering stuff. XD
Hidden 7 yrs ago Post by 6slyboy6
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@Sophrus Sooo, what about this idea you had with Pyromaniacwolf. sadly he is a 100% outta the action now, but he said that you guys initially had plans of merging your races. Maybe you could do something with that to help your little rebellion.
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