Name: Graham Jones Age: 29 Gender: Male Appearance: 187 cm/ 6ft 15⁄8in, Brunette, short hair, blue eyes. Thin with a small amount of musculature. Small scars all over his hands and forearms, a few small scars on his face. Average attire consists of a dirty blue shirt, a tattered leather jacket with several sewn on pockets bulging with metal objects, steel capped boots and purple tracksuit pants with more sewn on pockets. Occasionally wears a wide brimmed hat with something unintelligible written on it. Personality: Considers himself above the general public other than merchants, to whom he is quite competitive with, other scavengers, who he is generally affable towards and his small number of friends who he is extremely protective of (he doesn't have many so he doesn't want to lose any). This changes when someone touches any of his "projects" without permission. Depending on who they are and what they are doing his reaction will vary from yelling to stabbing to painful electric death. This concern also translates to the ruins of the old world. Detest anyone who would use old world technology purely for their own gain. History: When he was young he was part of a merchant group who often traveled between towns. One town they visited was built around the ruins of a building called a "MUSEM" that contained many relics of the old world. After a few months Graham left the merchant group and returned to the town to find that they had torn down the "MUSEM" for materials to build more houses and just left all the relics lying inside what was left of the building. Graham recovered what he could and purchased a house on the edge of town. He spent a few months examining the relics he had saved and then decided that their had to be more out there. Armed with a well preserved map, a months supplies of food and water and his shotgun Graham set off into the waste to find other relics. Objectives: To find the relics of the old world and discover the reason for its collapse. Skills/Powers: Electrokinesis but has no method of controlling its flow once it leaves his body and is only resistant to its affects (from a tingling sensation to intense pain with power). Gets around this by using it as a melee attack or jump-starting old world electronics he finds. Decent skill with his shotgun and knife but far from exceptional. His real talent shines when dealing with machinery of the old world which he has a knack for repairing and using. This includes the rare and useless ability to repair televisions. Still retains his haggling skills from his merchant days. Profession: If you ask him, Archaeologist. If you ask anyone sane it ranges from asshole to creepy dude. Whenever he is at home he runs a shop specializing in electronics. Any constructive criticism is welcome as I am new to RP.