Here's my WIP- Appearance, Demeanor, & Background still need work, otherwise he's mechanically sound. Now, let's see if the nested hiders want to work for me tonight. Edit: [s]Mostly, but it's culling whitespace on the characteristics in a really annoying way.[/s] Ayyy, fixed with further application of tab. [hider= Tigerius Ferrall] Name: Tigurius Ferrall Specialization: Tech-Priest Enginseer Sex: Male Age: [hider=Characteristics:] Base Val, Mods Totals: Weapon Skill: 20 +10 (points) 30 Ballistic Skill: 20 +3 (EDT) + 7 (points) 30 Strength: 20 20 Toughness: 20 +10 (points) 30 Agility: 20 +3 (EDT) +17 (points) 40 Intelligence: 20 +5 (Tech-Priest) +16 (points) 41 Perception: 20+20 (points) 40 Willpower: 20 +3 (EDT) +17 (points) 40 Fellowship: 20 -3 (EDT) +3 (points) 20 [/hider] Wounds: 12 Fate Points: 2 Insanity: 0/100 Corruption: 0/100 [hider=Skills:] Common Lore (Adeptus Mechanicus, Tech, Imperial Creed, Imperium) Forbidden Lore (Adeptus Mechanicus, Archeotech) Tech-Use Linguistics (Low Gothic, Techna-Lingua) Operate (Aeronautica) [/hider] [hider=Talents/Traits] Technical Knock Mechadendrite Use (Weapon, Utility) Weapon Training (Solid Projectile, Power) Catfall Die Hard Hatred (Mutants) Total Recall Mechanicus Implants [/hider] Aptitudes: Agility, Ballistic Skill, Intelligence, Knowledge, Strength, Tech, Toughness, Weapon Skill, Willpower. Equipment: [hider=Equipment] Weapons: 1 Combat shotgun {30m, S/3/-, 1d10+4 I, Pen 0, Clip 18, Full Reload, Scatter} and 4 clips, 1 knife {Melee/Thrown, 5m, 1d5 R, Pen 0}, 3 frag grenades {SB*3, 2d10 X, Pen 0, Blast (3), Ogryn-Proof}, 3 smoke grenades {SB*3, Smoke (6)}, 1 Servo Arm {Melee, 2d10+14 I, Pen 10, Unwieldy}, Functions as a limb W/ Strength 75 and Unnatural Strength (7), Cannot be used for fine manipulation. 1 Ballistic Mechadendrite, Autopistol {15m, S/-/6, 1d10+1 I, Pen 0, Clip 9, Full Reload, Compact} and 3 clips. Other: Flak armour {AP 4, covers All}, 1 respirator {+30 Toughness vs. Gas}, 1 grav-chute, uniform, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, rechargeable lamp-pack, grooming kit, dog tags, Imperial Infantryman’s Uplifting Primer, 4 weeks’ rations, survival suit, micro-bead, photo-visor, Sacred Unguents, Combi-Tool {+10 to Tech Use}, Dataslate, Good Craftsmanship Mind Impulse Unit {+10 bonus to communicate with machine spirits and for Tech-Use, Operate, Logic, Inquiry, and Ballistic Skill Tests made as part of interfacing with the MIU systems.}, Good Craftsmanship Augur Array {As full Auspex (quality??) with re-rolls on Perception-based tests while using it; Cannot be overwhelmed by Demonic Taint & seems to filter it out.} [/hider] Appearance: (Insert generic shadowy Tech-Priest description here) Demeanor: Quiet - This character speaks very infrequently. Whether this is stoicism or shyness, nobody is quite sure, and he has remained silent on the matter. Background: XP: 300 Starting Xp as a Specialist, Trait: Total Recall 200 Xp, Skill: Linguistics (Techna-Lingua) 100 Xp. Comrades: [hider=Lathe-Pattern Multitask Servitor (#1)] Quirk: Ornately Crafted- Elaborate engravings and embellishments adorn every plate and motor on this servitor, demonstrating an unusual flair on the part of its creator. They may be etchings of the Cult Mechanicus, or icons of victory and Imperial power to impress the soldiers serving in its presence. Its master must devote much of his maintenance time to preserving the careful artistry of these adornments unblemished, or else risk angering the machine spirits housed within. [/hider] [/hider]