[color=9e0b0f][center][h1]The Gathering of Magic[/h1] [h2]The saga of endings and beginnings[/h2][/center][/color] [hider=Foreword] Greetings, one and all. I am Ryougu, and hopefully I will be your game master before too long. As one might guess from the title, this idea is based off Magic The Gathering. While it may be a card game in origin and have its own lore, experience has taught me that using such is usually constrictive and bad for the roleplay as a result. Essentially, I don't plan to make this roleplay into a card game, and I don't plan to use any of the pre-established magic canon. What I will be using however, are some core concepts of magic, such as planeswalking and the division of magic into colors. I understand this may sound like a bunch of random words to the people who have zero knowledge of Magic the Gathering, as such, I have added a small explanation at the bottom of this post. [/hider] [i]Unbeknownst to mankind, elves, centaurs or any living species, the balance between good and evil was about to be shaken up violently. For months now, two powerhouses had been amassing strength and followers, safely out of one another's reach, yet very much aware of one another. It was for this day they'd been gathering their might after all. On this fateful day... life itself might be scoured from these planes, and one of these two powerhouses would spread their influence through the other's demise. The two clashed for days on end, their fatigue meaningless as they replenished themselves with magic, taking mana from the land. Taking, taking and taking, so much taking, at the end of the 4th day, the land itself was drained and the battle looked to be over, one of the powerhouses on their knees with the other ready to deal the finishing blow. Before this blow could be struck, however, the would-be loser gathered the remaining mana on the plane, wringing it out for any energy, and with that energy, obliterated himself, his enemy and the entire plane. No one bore witness to this fight, yet it wouldn't be over. Each of the powerhouses had calculated the possibility of defeat, and thus appointed a successor. This time around, however a group of scholars caught wind of the two growing forces, and created an emergency response force... Can another calamity be stopped, or is fate truly undeniable? Only time will tell...[/i] [hider=Terminology] [hider=Planeswalking] Planeswalking is an ability possessed by a small margin of the living species across all planes. Planeswalking is the ability to travel between planes, put simply; the ability to teleport to another world. [/hider][hider=Magic divided into colors] Magic has its magic divided into five colors, each with their myriad of possibilities, but generally showing a few characteristic traits, if you wish to make a character whose actual personality is unlike the generic example set for the color of their magic, this is fine too. We're here to have fun after all. White: White magic is a manifestation of order, law, justice, protection and so forth. Among many other things, white magic can be used to enhance the capabilities of oneself or others, through the means of enchantments. White is a color of solidarity, duty, justice, virtue and order. Black: Black magic is driven by desire, many black mages have great ambition--and are willing to go great lengths to see their ambitions realized. Black magic is infamous for its death spells, as well as its control of the dead. Black is a color of desire, ambition, pride, ruthlessness and sin. Green: Green magic is a product of one's harmony with nature. Whether it's communicating with the world around you, or altering entire rock formations, green magic has you covered. Green is a color of liveliness, instinct, ferocity, wildness, and strength. Blue: Blue magic is that of the mind. Blue magic specializes in gathering knowledge, manipulating someone's mind or distorting someone's senses, greater blue mages are even capable of destroying weak minds altogether. Blue is a color of wisdom, caution, inquisitiveness, tranquility and mischief. Red: Red magic is volatile and wild. Its fearsome and wild, capable of destroying its wielder along with their enemies if they aren't careful, red magic is often associated with fire, due to its danger, speed and its tendency to end up all over the place. Red is a color of chaos, fierceness, passion, creativity and rebelliousness. [/hider] [/hider]