[h2]GM Update 1[/h2]

First off, THANK YOU to everyone who has joined up so far. We were genuinely surprised at how this took off. Since we’ve been at this for about a week now, Alexus and I thought it would be a good idea to do a general overview of how we see the game going, where we want it to go, put a few items out for discussion and get your feedback in general. The plan is to do these kind of updates either weekly or bi-weekly depending on the need. So here we go:

	1. [b]Membership[/b]: In a week, we’ve managed to attract a total of NINE players which is not too bad. We definitely want more. Of the nine, we have seven that have posted in the IC. Some people just joined in at the time of this post so don’t consider this a judgment in any way. I’m a numbers person and I like to have data.

	2. [b]Expansion[/b]: With membership in mind, we’re looking to attract more all the time. This weekend we’re going to wake back up the two interest threads we had going and let everyone know that we’re up and running. We’ll be reaching out to those that expressed interest and didn’t sign up as well. We would like to enlist your help in this area. If you’ve been on the Guild for a while and have friends that are not in this game, INVITE THEM TO JOIN. Help us reach out and attract as many people as possible even if they’re not necessarily interested in the “Slice of Life” genre. Encourage them to give it a shot. Personally, I had never played a slice of life game until the one that motivated Alexus and me to start this one.

	3. [b]Retention[/b]: From the beginning, our goal was to create a game where people were motivated to stay and get invested. I hope that everyone that has joined thus far sees that we are VERY involved and are not going to ditch this game. Seriously, if I randomly fall off the scope it’s going to be because I’m dead or in prison. We ask that you think about what you see in this game and where you see your character going in the long haul. This can be tough, we know. Us writers can be a fickle lot. Give us your feedback on this point. 

	4. [b]Locations[/b]: This is a big one. We have got so many locations and it’s great. I tell you we make the best locations, they’re terrific. You’re gonna be so tired of how great they are…;-) You guys have just about killed poor Alexus as he tries to squeeze them all in. As I stated earlier, we VALUE your voluntary submissions to help create our world here. What we would like to do is direct that creativity a little bit to locations common for all cities that we don’t have written up yet. Those would include:
	a. [b]Bus/Train Stop[/b]: Some sort of transit hub. We have two large airports and the map will show our roadways and rail-lines.   
	b. [b]Radio/TV Station[/b]
	c. [b]Arcade[/b]
	d. [b]High-rise apartment complex[/b]: Something where the big $$$’s vacation or live in Sol. Probably where [@aladdin_sane]'s character lives

	5. [b]Time Skip[/b]: As was mentioned, the next one is going to be to Monday night for live Blues and Jazz hosted by Swan Song’s record shop. This will be a regular event (first Monday of every month), so it should be something all the characters that have been in the city for a while will know about. [i]They’ll also know that it tends to cause traffic jams downtown[/i]. There’s also a charity component that we may delve further into when the skip hits. If you are new and don’t get a chance to post before the skip, jump right in asap. [b]This is what we’re getting ready to do, If you guys/gals feel like we’re ready for a time skip (or not) please let us know.[/b]

	6. [b]Future Planning[/b]: The next skip after this one will be “Thirsty Thursdays” in the aptly named Corona Park. Prepare your liver. This will be a regular, recurring event. After that we'll probably have another "open" day followed by a little bit larger event. [b]We would also like to hear your suggestions on events[/b]. That doesn't mean we promise to do every suggestion, but we're interested in getting your thoughts/ideas for fun writing.

That's all for now. We're looking forward to your feedback.

[@PrinceAlexus]