...the Darker the Shadow it casts.”
Basic Info
Name::Magus Lilith Astra
Nickname/Alias::Shadow of Light, Kage
Gender:: Female
Age:: ~72 (looks 19 ish)
Date of Birth:: December 1, X697
Guild:: Golem’s Arm
Mark Color; Location:: Black; Left side of neck
Rank:: A
Personal Information
Personality::The first thing most people notice about Kage right away is that, contrasing the mysterious persona she had going, she is a bit of an odd duck. Her mannerisms and actions often run contrary to common ‘normal’ behavior. She is also deeply superstitious, which goes some ways toward explaining some of her odd behavior. One thing that is abundantly clear is that she loves coffee with an unholy glee, and drinks it by the potful.
She is very independently minded and impatient, leading to difficulties working with her. Her failure to communicate doesn’t help much either. She is a woman of few words. Not out of shyness, she just doesn’t speak much. Instead she uses gestures and body language to covey her thoughts, if she bothers to do so at all.
But beneath these oddities and superstitions is a practical nature. She wastes little time in daydreaming or idleness, but prefers to do something useful.
The second thing to notice about her is her odd, dry but acutely acerbic sense of humour. Usually directed at someone. She somehow packs an entire punchline in just a significant glance.
Kage occasionally displays a child-like side that belays her actual age. This, coupled with a boundless curiosity and impusive behavior, makes her a certifiable magnet for trouble. And once in trouble, she make it hard to hard to get her out of it, due to her monumental stubbornness that puts mules to shame. Once she sets her mind to something, she will let nothing stop her.
She is slow to trust people, and generally pessimistic, but to those that are able to win her trust, they earn her undying loyalty. She would travel the world over, go through hell and back again for these people.
Family is, after all, very important.
Though pessimistic of people, she is amiable to strangers and people in general, though she has an odd way of showing it.
And yet there is something deep inside. A smoldering core of seething anger. Its well hidden, but combat brings it out. When fighting, she is terrifyingly ferocious and savage. Mercy is not a concept she is familiar with, and neither is holding back.
Appearance::No matter the weather, Kage wears a heavy hooded navy blue cloak and a white mask. Primarily because she thinks it makes her look cool and mysterious but also because it shields her from the sun and light in general, while providing plenty of shadow for her magic to work with.
Beneath the mask and cloak...she looks like an ordinary young woman in her late teens. Her hair is shoulder length and an ebony black. Her skin is pale from a lack of sunlight, and her face could be described as pretty. Her most striking feature is her intense stormy grey eyes that almost look silver. She is of medium stature and has the kind of body that makes men drool, though she doesn’t flaunt it, in face she is a little self-conscious about her body.
History::Kage’s life has been one long search, and yet she searches still. For the man she could call father and the mother she only barely remembers. For a place where she feels she belongs.
Her Father disappeared before she was born.
Her Mother disappeared but a few years later.
That left little-few-year-old her on the steps of an orphanage somewhere. The people there cared little about her, and the kids treated her as a freak due to her magic coming in, even at such a young age.
She ran away as soon as she was ten.
Place to place she ran, growing in age and power. She bounced from magic guild to magic guild, using her burgeoning magic talents to scrape together a living. Sometimes she was kicked out of a guild for not complying with their rules, sometimes she left on her own because she felt like she didn’t fit in. Whatever the reason, she never stayed anywhere for very long. She was a precocious and lucky child, she escaped many attempts to take advantage of her, bad people who wanted her for their own ends, along with several slavery attempts and successes. She grew up tough and she grew up mean. She had to to for survive. But also lonely and despondent, wondering exactly what purpose she had in life.
She isn’t sure at what point her running turned into a search. Gradually she decided that she was going to find her parents, no matter what. Maybe then she could make sense of her life. She knew that they could be dead, but that didn’t deter her. She would find their bodies if she had to.
Years passed in this way, and Kage steadily began to realize something about herself. She didn’t age like most people. She seemed to have hit a platue and never got any older. She watched in something like horror as other people aged and died around her, always leaving her in the end.
This further strengthened her resolve to find her parents and ask them who—or what—she was.
But it seemed like an impossible task. No one seemed to know who Ferrin or Asheila were, or even reconized their names. The only lead she ever got was when she was approached by an old woman one day.
“Child,” Said she. “You have the look of one who is looking for something.”
Kage just tilted her head at the old lady and said nothing. The hag’s milky white eyes stared out into he distance.
“A father, yes. Oh! And a mother too. A very unique pair those two.” She cackled. The woman then reached into a pocket and drew out a palm-sized stone. She extended a shaky hand toward Kage, offing the rock. “Take this,” She creaked. “And wait for him.”
Nonplussed, Kage accepted the stone and made a questioning gesture. The woman pat her on the arm, then turned and hobbled away on a cane. Try as she might, Kage couldn’t get another word out of the old woman. Eventually, she lost her in the crowd. Later, when asked a townsperson informed her that the old lady claimed to be a seer, but she was in reality just plain crazy. Nothing she ever said had come true.
But Kage couldn’t let go of that hope.
Now her search has lead her to the rivel guilds Harpy’s Wing and Golem’s Hand...
Magic
Magic Name::Umbra magicDescription::A powerful form of shadow magic, this magic turns the caster‘s very body into woven shadow. As long as she had magic and is conscious, physical attacks will pass right through her without harm. The caster can teleport short and long distances by passing through shadows, but the end destination tends to be slightly random and magic cost increases exponentially with distance. The caster can also pull things into their shadow and store them, similar to requip magic. Both their shadow and body can be molded into nearly any shape and made substantial or insubstantial at will. The power of this magic is in its free-form use, allowing for a large degree of adaptability. As a Shadow magic, it also includes elements of
Darkness magic (her’s is a dull slate color) and
Shade magic, the caster can utilize some of both.
Known Spells::Shadow Body - More of a passive ability that turns her body into shadow, rendering physical attacks useless. It also allows her to change her body into any form she wishes. When in affect, her body becomes solid black and looses any humanistic features.
However, this ability has some massive drawbacks. She can’t stay insubstantial for more than a few seconds at a time after that, she becomes vulnerable, so continuous attacks (like say, a sword in her, or a drawn out blast) will eventually harm her, and can be fatal if she is forced to reform on them. Once a part of her turns into shadow, that past is unable to do so again for 3-4 seconds.
Lastly, turning into shadow takes a modest amount of magic, which over time will really stack up, meaning that if she takes too many attacks, that alone could leave her nearly drained.
Shadow Puppets - Creates a number of figures that resemble twisted shadows with glowing eyes. These figures can move and fly at high speeds and are are difficult to hit with attacks but will usually disperse upon a successful hit. However, they can hide in inanimate objects that cast sufficient shadow. This provides them with a layer of protection and they can manipulate the object at will.
Erebus’ Shadow - A stronger Puppet that usually takes the form of a massive serpent. Its size varies with light, anywhere from twice the height of a person and about as big around as one, to four times that. It has very limited intelligence, but she can give it orders. However it’s difficult to control and requires constant attention to maintain, so no or few little puppets while it is active and she is limited to less powerful or complex spells. It requires a flow of magic to sustain.
What this will do, is it turns it into a defensive spell, the serpent can protect her by interposing itself between attacks and her body, cover her back, while being able to strike out at opponents with a bite attack.
Fulminating Darkness - An attack that uses several puppets to launch a wave of shadow. Moderately powerful, but require two hands and several seconds to cast. With this spell, the cost is two-fold, one she has to create Shadow Puppets to use, then two she has to use more magic to gather them into the attack.
Empty Night - Shrouds an area in thick, inky darkness. Only those with excellent night vision or an alternate from of sight can see through it. Quickly dispelled by light magic.
Shadow Slip - Allows the caster to use a shadow to travel anywhere that is shrouded in shadow. However, its a tricky and unpredictable spell. Accuracy is difficult, and the magic required is high then increases exponentially with distance traveled.
Ruin - A fast but weak spell that fires an orb of shadow that detonates in an explosion of dark energy. Requires very little magic and can be cast rapidly.
Erebus’s Wrath - A gathering of dark energy around the caster that explodes outward in a massive storm. A fast and powerful spell that requires a lot of magic.
Erebus’ Gate - A powerful wide-ranging spell that briefly covers a circular area in shadow before unleashing dark energy over the area. Requires some time to cast.
Secret Technique: Erebus’ Eclipse -
”From darkness this world came
And to darkness it shall return.
Bring forth from Chaos
The darkness that consumes all light.”Kage’s ace-in-the hole and her most powerful known spell. However, she uses a imperfect version that carries only a fraction of its original power. When casting, the light in an area dims greatly as invisible magic gathers. When cast, A pillar of solid darkness rises to the sky, surrounded by rings of pulsing dark energy. Inside the pillar, all light is consumed and the area is bathed in a continuous attack of ruinous dark power.
The trick of this spell is that the brighter the area inside and outside the pillar, the more light that is consumed and the stronger the spell. Even light magic is devoured. A single cast of this spell will completely drain Kage of magic. It also takes some time to prepare and cast.
Other
Combat ability - Outside of her magic...very little to speak of. She relies heavily on her power to fight, but has had very little training in physical or magic conbat. Almost everything she knows is self taught, through books, by watching others, or trial by fire.
Magical Aptitude - She could very well be considered a genius when it comes to magic. Both of her parents had incredible magical talent, which was passed on to her. Her very blood sings with magic.
Race - Kage is not completely human. That is evidently clear by her unnaturally long lifespan. But what she is and how she came to be that way...
Well, those answers are just some of the many things she searches for.
Odd Mannerisms - Kage has many odd habits she has developed, like a tendency to stand in a person’s shadow, regardless of personal space, or to knock twice on a door frame when leaving a room. Ect.
Loves MusicGreat at CharadesLikes making shadow puppets (not the spell)
Recovering Coffee rehab (loves coffee) Also brews the greatest pot of coffee you will ever taste.
Relatives::Missing Father and Mother; She doesn’t even know what her father looks like, and only barely remembers her mother. Her only clue to her father’s wereabouts are from an old and possibility mad woman who clamed to be a seer. The seer gaver her a rock and told her to “Wait for him.”
Which wasn’t very helpful.
None the less, she is hell-bent determined to find them.
Posseions::A Mask and hooded Cloak
traveling equipment
Books for when she get bored
A massive mug, dedicated to coffee.
Several pounds of coffee beans, with a grinder and pot.
The rock the seer gave her. Other then a strange smoothness, it appears to be an ordinary, worthless stone. But Kage can’t bear to get rid of it.
Theme Song::W.I.P