Mage Character Sheet: Name: Nozomi Age: 18 Gender: Female Country of Origin: Japan Magic abilities: Final Destruction: The user of this magic can utilize powerful and yet very dangerous spells which can unleash stable magical energies which can destroy entities, and other powers. Magic Negate: The user can negate superhuman powers and effects that originate from magic. Spells, curses, hexes, jinxes and charms may all be negated by the user. In addition, magical objects/items and potions are rendered useless, while the effect of ley lines is diminished, according to the user's level of power. Magical creations even weaken, and eventually crumble, disperse or dissolve in the user's presence. Although it doesn't stop the servants, due to command seals being abstract from the negation. Bio: [hider=My Hider] Nozomi was born in Osaka, Japan. Her father trained her in kendo from a young age. Nozomi and her older sister, Akane, were very close. Nozomi's power was there since birth, and her mother often found her talking to her "imaginary friends", and speaking about "imaginary creatures". Nozomi's mother put it down to an overactive imagination, but when it got in the way of Nozomi talking with other people, and generally causing to her be an abnormal girl, it worried her mother. Her mother often told her off whenever she mentioned them. When she was 7, which would be five years after Lumi set up the Psychic School Islands, and just before the Shepherds were founded, a telekinetic came to her father's dojo. He was demanding to be taken in as a student, but Nozomi's father could tell he was trouble, and refused. He then returned the next day, and was again refused, and this went on for the next week. Eventually the man refused to be refused, and challenged Nozomi's father to a match, and was accepted. If he won, he could join. Her father was confident about winning, but was still going to give it his all. However, they couldn't have known was what was about to happen. The man struck Nozomi's father repeatedly with telekinetically enhanced strikes, dealing great damage to his body. After her she begged him to stop, she called an ambulance. Nozomi's mother and older sister rushed over after Nozomi screamed. The man said he would be back to start his training. Nozomi's father died the next day in hospital. The Akane and Nozomi cried themselves to sleep, and their mother just couldn't get to sleep. One day the following week, Akane and Nozomi's mother were out, Nozomi decided to stay home and look after the dojo. The man returned the next week, demanding to start his training. Nozomi was upset and furious, screaming at him about how he dare show his face. The man apparently hadn't heard Nozomi's father had died, and after laughing at the news, suggested that the seven year old Nozomi better train him. Even though he was brutal, he heard that her family's style was pretty good, and that Nozomi was skillful for her age. Nozomi refused, as her father did. trying her best to stay sat down and calm in the middle of the dojo. The man was getting tired of hearing refusals from this family, and after Nozomi kept refusing him, even after beating her around for an hour or two, he got plain fed up. He decided he'd just destroy the Kendo and Sword school instead of learning it. The man then delivered a telekinetically enhanced blow to Nozomi's head, not one to knock her out, but one to kill her. He then showed more of his power by burning the entire building to the ground. The Nozomi was saved by a passing spirit from a nearby forest after subconsciously calling for help. After Nozomi woke up, the spirit asked where Nozomi lived, (Note: The dojo is quite far away from their house, so the spirit had no way to know where she lived), but Nozomi didn't know. The spirit realised the girl had amnesia; no surprise after the blow to the head she took. After being able to find out nothing from Nozomi, other than her name which was sewed to the inside of her clothes, the wandering spirit decided to raise Nozomi. The spirit, Shira, who took Nozomi in was one that claimed didn't know much about the modern world, spending all their time in fields and forests; they didn't know about the ways they could have helped Nozomi. Although, Shira was keeping Nozomi away from her family for her own purposes For the next seven years, the world believed she was dead, all the while she was living well, wandering from place to place in Japan. [/hider] Personality: Nozomi gives off a calm and relaxed air, and always has a blank expression on her face. She's not one who celebrates a victory or patronizes the enemy; she'll just get the job done, then leave. Nozomi isn't one to boast or show off her abilities, but she always has an air of confidence in battle, she knows her way through a fight. Nozomi isn't a very talkative person. Often communicating in simple acknowledgements and movements. She likes staring out over the seas and ocean around the Faraday Isles, letting her mind drift and focus. Nozomi can come across as aloof when interacting with people, because as far as she's concerned, she's only ever spoken with spirits. Command Seal appearance: [img]https://upload.wikimedia.org/wikipedia/commons/thumb/c/c8/Infinite.svg/200px-Infinite.svg.png[/img] Appearance: [img]https://vignette.wikia.nocookie.net/powerlisting/images/4/44/NozomiSwimsuita.png/revision/latest/scale-to-width-down/355?cb=20160919184518[/img]