So... yeah... Bear people: [center][img=http://imgur.com/uHDRXQB.png][/center] [b]Country Name:[/b] Uraka Federation [b]Government type:[/b] Stratocratic Ecclesiocracy [b]Ruler:[/b] The Great Spirit Khivas Geslichia ji'Khivon Vidfara ('Great Spirit Khivas' suffices otherwise) [b]Location:[/b] Westernmost area of region 6 bordering the lake of region 5, to the hilled pass of the lake's eastern river. [img=http://imgur.com/dyzmPi8.png] From north to south, the cities are: Hannaurd-Ren, Caruk-Ren, Sarid-Ren, and Ptyer-Ren [b]Capital City:[/b] Sarid-Ren, the current seat of government. [b]Language:[/b] Uraks-Yek, though New Ordovin is becoming more prevalent. [b]Species:[/b] Khari, Human, and traces of other races. [b]Army:[/b] Roughly 8% standing army. The Uraka army is well geared toward fighting cavalry raiders from the east, employing disciplined shieldwalls and polearms to great effect. An Uraka general also has a variety of other weapons available for his men to use to adapt to other situations when the need arises. [b]History:[/b] [hider=History] [i]Beginnings[/i] The central continental kharis that resided in the labyrinth of the central mountain ranges are not clear on their origins from the ice age, only varied and fantastical interpretations of what is commonly referred to as an 'awakening' was ever passed down as history from that era. What is known is that for a long period of time, they were content to reside in the mountains, isolated from most humans. That was, until groups of pioneering Kharis founded settlements that were meant to claim prime fishing points on the lakeside, but ended up discovering and facilitating sustainance through agriculture. This caused a boom in sustainability of higher populations that saw more and more kharis migrate from the mountains and settle arable land. This period in history had all but no records, but for a nursery rhyme that names one "Jikna Clever Jikna" as the first Kharis to have been recorded practicing agriculture. The Uraka federation started out as a number of khari tribes that had spread out from their mountainous homes to settle the central lowlands and the edges of Desnt-Nyric (The name of the great lake, lit. "Eye-Waterbody"). The tribes had scuffles between them in regard to territory or various other disputes, but an orally carried set of laws and other guiding principles by each tribe's chief kept relations between tribes cordial at worst... most of the time. Relationships with human tribes were almost always negative, save for druids of the 'old way', who influenced a curious race into its first mostly-standardised religious practices. [i]The Uraka Order[/i] This religious spread eventually reached a particularly powerful tribe known as the Raka. The Raka saw their own interpretation in the druids' teachings that inspired the chief of the tribe, Dirfvas ji'Dirlah Raka, to form his own devoted order of monks to 'The Horned One' and 'The Fluid One'. This would become the Uraka Order. He proclaimed himself as the first Great Spirit, and would take his elite warriors far and wide amongst the khari tribes to spread a new communal philosophy, where the survival and prosperity of the kharis would be guided by a universal mutual agenda of safety and progress among all other objectives in order to defend the nature of their land and of their people, where every kharis had a role to play. Life went on, and in the space of a few decades, the Uraka Order would erect small walled monasteries where communities would be administrated by a hierarchy that was based mostly on merit and dedication to Uraka principles, and was structured similarly to military rank. These monasteries would lead dedicated training to various skills and vocations, not least of which was the levy, of which every able-bodied Uraka khari was obliged to be prepared for at any time. The organisation and efficiency of these monasteries evolved over the years until they became notorious as miniature fortresses filled with disciplined soldiers and meticulous records. The tribes that had decided to remain outside of the Uraka Order were not persecuted, but lived out of reach of the order’s protection. These monasteries had always been independent of each other, apart from having great respect for the current Great Spirit and his or her retinue. [i]Federation[/i] Before long, the Kharis had successfully established a number of independent city-states bound by the principles of the Uraka Order, each one protecting and controlling various hamlets surrounding them. These city-states were self-governed, like the monasteries. The Great Spirit remained only a spiritual leader. Progress would continue until incursions from human, goblinoid, and other warlords intensified to the point where many khari holdings in the fringes of kharis’ reach were completely annihilated, save for the holdings surrounded by the four city-states that had adopted the Uraka Order; Hannaurd-Ren, Caruk-Ren, Sarid-Ren, and Ptyer-Ren. While each of these states was holding their ground valiantly, they knew it was only a matter of time before they were overwhelmed. The Great Spirit at the time, Hanuts ji'Dutreim Targui, led a surge of support for a mutual defence pact between all four of the city states, uniting a grand army from them, and driving the invaders out. Eventually, this army was set to reinforcing and consolidating the holdings that they could defend. Tribes that had survived joined the order, and a spiritual unity came to the land. During the rebuilding effort, the city states became so used to the centralised applied authority of the Great Spirit, that more negotiation was carried out until a written treaty of federation was signed by the High Spirits of each of the city-states, as well as the Great Spirit. At the signing of the treaty, each city's High Spirit was presented an identical, well-made steel glaive as their badge of office. These glaives feature on the Uraka banner, below the golden rose native to the lakeside. Continuing the tradition of the founding warrior monks, the High Spirits train with these glaives every day until such time as they are incapable of leading. Since the establishment of the federation, the Uraka lands have become the unmoving pivot point of invasions from the east or the west. Reigns of progressive and radical Great Spirits had the Federation prosper further by taking in non-khari refugees from other lands upon the understanding that they would answer to the Uraka Order and make themselves useful. They had also opened up trade missions to neighboring kingdoms offering iron and steel goods, food, various crafts, and goat stock as main exports, and exploiting their waterway routes as middlemen between the western deltas and the eastern lowlands. The Uraka Order itself represents the governmental and military hierarchy in one. Different aspects of the hierarchy operate virtually independent from each other under the Uraka principles and law, but may join forces at the order of their common superior. Eventually, non-kharis were even allowed to join the Uraka Order officially, rather than just functioning as helpers. Kharis still make up most of the ruling elite, but heavy influx of refugees has rendered them a minority behind humans. There is still great debate throughout the entire Federation about whether khari influence is under threat in their own lands, but such a debate has been rife with misinformation. [/hider] [b]Uraka Federation Power Structure:[/b] Most of the time, issues are relayed up the chain of command of the Uraks order, but pressing issues may be petitioned to higher ranks if someone does not have confidence in their direct superior to solve the problem. Much of the politics and corruption is weeded out through the ranks of the order through its guiding principles, but the kharis about as fallible as humans are. Culturally, the kharis are able to reduce these failings as their sense of personal advancement is deemed less important than the advancement of the group. [hider=Common rankings] [i]Great Spirit[/i] [i]Currently: Khivas ji'Khivon Vidfara[/i] Highest authority, has a retinue of honour guard and advisors. The Great Spirit is chosen from all cubs of the Uraka Order presented to the council when they are under the age of four. These choosing ceremonies happen during solstice festivals, where the reigning Great Spirit does not have an existing successor from a previous festival. During the ceremony, the Horned One and the Fluid One guide the minds of the council and the reigning Great Spirit in order to choose the next Great Spirit from among the children. A child is chosen and is then raised amongst the highest of the Uraka order, trained, groomed for military command, and eventually educated for being the head of the Federation. This child is also mentored by the existing Great Spirit and may sit in absolute silence as one of the few witnesses of council meetings. If a successor to the current Great Spirit has not been chosen before the Great Spirit dies, a wooden effigy of the Great Spirit sits in on council meetings until the next choosing ceremony. There have been tales of the effigy coming to life in council meetings to reign until the next solstice, but with so few witnesses in meetings, and the members being sworn to secrecy about all discussions, such tales are merely myths. The myths are likely propogated by early practices of not publicly announcing the Great Spirit's death until solstices, such events often become too difficult to hide nowadays. [i]Federal Council (Honoured Spirits)[/i] [i]Currently: - Commerce - Jhiro ji'Unro Finistic - Agriculture - Harmon ji'Barmic Fegdnaro - Druidism - Kedgi je'Kedla Sarlam - Military - Winleo ji'Wasfor Monyad - Espionage - Siirnde je'Siirfi Quarl - Administration - Safous ji'Vitfous Denstdouk - Engineering - Thir ji'Fircas Talnaro[/i] The Great Spirit governs with a hand picked council of Honoured Spirits; experienced kharis from the fields of Commerce, Agriculture, Druidism, Military, Espionage, Admisitration and Engineering respectively. Each council member has his own responsibilities and powers, the greatest of which being able to supercede decisions of the Great Spirit if they vote in majority to do so. The High Spirits respect the power and role of the council members, but may petition the Great Spirit and the rest of the council if they feel that their own duties are being undermined by a council member. Each Honoured Spirit must have served in the Uraka standing army for ten years, with the exception being for the seat of military, which requires fiveteen years of standing army experience. Each council member is also expected to be able to lead a requisite number of soldiers where required. Where a council member is no longer able to fulfil his or her duties, they are duty-bound to step down and demote themselves, but can be forced to resign if all other members of the council vote to do so. [i]High Spirits[/i] [i]Currently: - Sarid-Ren - Tarig ji'Derig Harthod - Hannaurd-Ren - Havia je'Sevia Argot - Caruk-Ren - Diarous ji'Safous Denstdouk - Ptyer-Ren - Derog ji'Ferod Saras[/i] Each of the four city states are run by a High Spirit, who reign with their own council similar to the Great Spirit's federal Honoured Spirits, but have more involved administrative roles within the city according to their disciplines. High Spirits are promoted through the order hierarchy and ascend to their posting as the last High Spirit steps down. All High Spirits have great command experience in the standing army. [i]Dakt-Khari (Master Person)[/i] The Dakt-Kharis are managers of several thousand people within the order, making sure that their jurisdiction functions to better the realm and serve the High Spirits above his or her rank. They are expected to lead the levies of their jurisdiction in times of war. They are also responsible for the representation and wellbeing of their Kiks-Khari and other people in their service. Comparable to a count. [i]Kiks-Khari (Clerk Person)[/i] Kiks-Kharis are the rank down from Dakt-Khari. They share all of the Dakt-Kharis’ responsibilities, except only to their jurisdiction, which numbers about one thousand people at the most. Comparable to a mayor. [i]Ret-Khari (Head Person)[/i] Similar to a Kiks-Khari, but a rank below again. They are in charge of a few hundred people at the most, and are often elite warriors, or just particularly skilled and experienced people. They are also expected to lead their levy in war, under the command of their Kiks-Khari. The Ret-Kharis and their jurisdiction are often specialised to run a particular function of a city state, whether it be smithing, fishing, farming, etc. They are also responsible for representing the people below them and their wellbeing. [i]Tyinu-Khari (Work Person)[/i] This rank encompasses both serfs and the core military forces within the order. Depending on their Ret-Khari, they may be assigned to any number of tasks and responsibilities. They are not expected to command, but are expected to be part of the levy if they are able bodied. Tyinu-Khari also make up non-officers in the Uraka’s standing army. [i]Tyuntar (Helper)[/i] Not officially a member of the order, but assists with the tasks of the Tyinu-Kharis. Most of them are resettled refugees and other migrants. Unlike the Tyinu-Kharis, the Tyuntaris are not expected to uphold the principles of the Uraka Order, but they forego many of the rights and privileges of the members of the order. Tyuntaris under the jurisdiction of less compassionate and undisciplined Ret-Khari are sometimes treated like slaves behind the backs of their betters. Each Tyuntar, as part of agreeing to live amongst the Uraka order, also are required to be among the levy in times of war if they are able. Unlike the Tyinu-Kharis, who are often trained especially to serve under their Ret-Khari, the Tyuntar are often transferred to where more hands are needed for certain tasks. [/hider] [b]Religion:[/b] The Urakais follow a divergent interpretation of the old way that is in many ways an amalgamation of the human old way and forgotten shamanistic beliefs of ancient tribal kharis before them. The Uraka government is made up of a monastic order dedicated to 'the Horned One' and 'the Fluid One', this is known as the Uraka Order. This interpretation encompasses the kharis (and other races in the order) within the concept of nature, and sees a mutual responsibility of all in the order to defend and honour it beyond their personal agenda and self-preservation. The ultimate goal of such practice is to [i]attain[/i] purity through balance of mind and discipline, and ascend to amongst their ancestors, or else be cursed to an existence of suffering for a lifetime amongst their remaining impurity before being reincarnated to start over. The Uraka order recognises the human 'Horned Protectors' and 'the Sisterhood of Water and Wind' as separate orders that are ultimately supporting the same ends, but with more emphasis on protecting nature outside of civilisation. Relationships with said orders vary. [b]Population:[/b] Roughly 1,200,000. 40% Kharis, 58% Humans, 2% other races. [b][u]Species Form[/u][/b] [hider=Kharis] [b]Name:[/b] Kharis [b]Physical Features:[/b] The kharis are a ursine race, resembling brown bears in particular, with many bodily proportions resembling humans and an upright gait and intelligence to match them. They are native to the mountains between the great lake and the lowlands, living in tribal groups if not in the Uraka Federation, and are occasionally seen elsewhere in the central parts of the continent as well. They have inherited a keen sense of smell and their front grasping paws have claws that they often keep groomed and trimmed back for convenience. Their diet and longevity is similar to humans, but they tend not to eat meat and fish in as great proportions outside of a feast. While culturally the public image of the kharis is of renowned fighters, they hold very little base racial advantage over humans in terms of might or martial prowess. A khari that lives a sedentary life with little physical labour may not necessarily beat an equivalent human in an arm wrestle, for example. Where the kharis do have an advantage is the strength of their immune system, a product of their previous livelihoods as scavengers and foragers of the mountains. Each khari traditionally have a first name, a middle name which is rarely used except on official business, the name of their gender-matched parent prefixed by ji' for sons and je' for daughters, and a family name. [b]Picture:[/b] [img=http://imgur.com/3PU3cu4.jpg] [/hider]