And finally, here is my PC sheet. Name: Daelon Brosie Chapter: Storm Wardens Past Event: Honor Preserved Chapter Demeanor: Aspire to Glory Personal Demeanor: Proud Specialty: Tactical Marine Rank: 1 Special Abilities: - Deathwatch Training - Thunder's Call (+10 WS vs. Single enemy in melee combat) - Bolter Master (+10BS/+2 dmg with Bolt weapons) - Lightning Strike (Squad Mode- 2 cohesion; Reaction gain surprise round at beginning of combat) - Sword and Shield (Squad - cost 2; free; parry attacks aimed at team mates, can counterattack if struck in melee) Deeds: - Second in Command Honors: - Iron Skull Honors WS 48 BS 45 S (10) 48* (+20 in PA) T (8) 45 AG 45 INT 39 PER 40 (+5 Autosenses, +10 Heightened Senses) WP 48 FEL 51 *Chapter +5 bonus Armor: Mk. 5 "Heresy" Power Armor; AP - Body: 9, Head and Limbs: 8; +5 Autosenses, 6/6 Pain Suppressants; +10 Fel w/ Astartes, -10 Fel w/ Inquisition. Power Armor History: - Power Armor Description: Armor Additions: Movement: 5m/10m/15m/30m. Wounds: 22/22; Fatigue: 0 Critical Damage: 0 Insanity: 0/100 Corruption: 0/100 Battle Trauma: - Primarch’s Curse: Fate Points: Total: 3/3 Skills Awareness (Per) Ciphers (Int) - Chapter Runes Climb (S) Command (Fel) Common Lore (Int) - Adeptus Astartes - Deathwatch - Imperium - War Concealment (Ag) Dodge Drive (Ag) - Ground Vehicles Forbidden Lore (Int) - Xenos Intimidate (Str) Literacy (Int) Navigation (Int) - Surface Pilot (Ag) - Personal Scholastic Lore (Int) - Codex Astartes Silent Move (Ag) Speak Language (Int) - High Gothic - Low Gothic - Sacronic (Homeworld) Tactics - Orbital Drop Procedures Tracking (Int) Talents: Air of Authority Ambidextrous Astartes Weapon Training Bulging Biceps Heightened Senses (Hearing, Sight) Killing Strike Nerves of Steel Quickdraw Resistance (Psychic Powers) True Grit Unarmed Master Unarmed Warrior Traits: Unnatural Strength (x2) Unnatural Toughness (x2) Renown: 0 XP: 0; 13,000 XP Expenditure: - Fel (simple, 200xp) - WP (simple, 200xp) - Doubel Team (200xp) - Second in Command (400xp) Gear: - Bolt Pistol (Pistol; 1d10+11 X, pen 4; 30m; S/2/-; Mag 14; Full Rld; Tearing) - Mass Reactive (Bolt Pistol, standard, x3 magazines; 42/42) - Bolter (Basic; 1d10+11 X, pen 4; 100m; S/3/-; Mag 28; Full Rld; Tearing) - Mass Reactive (Bolter, standard, x5 magazines; 140/140) - Sacris Claymore (melee; 2d10+12 R, pen 2; Unbalanced) - Frag Grenades (3/3; thrown; SBx3 - 30m; 2d10+2 X, pen 0; S/-/-; Blast (4)). - Krak Grenades (3/3; thrown; SBx3 - 30m; 3d10+4 X, pen 6; S/-/-). - Mk. 5 Power Armor (AP 8/9; +5 Autosenses, +20 Str) - Repair Cement (3/3) - Tempest Amulet (Chapter Trapping: Counts as a Charm).