[quote=@Zeroth] You won't automatically learn a spell by analyzing it. [/quote] I wouldn't expect to. The extra starting skills should ideally be useful but no one should have an overpowered skill because they got lucky with their backstory. [quote=@Zeroth] A Slime doesn't have as much MP as a Wisp, so Jason can only use Stone Shot twice before he runs out. A Wisp that learned that same skill/spell, however, would be able to use it 3 times because they have more MP. [/quote] But can both creatures use the skill at the same power? Would a Pixie learning Mana Bolt be able to do as much damage as a Wisp using the same level of ability? [quote=@Zeroth] It's just like real life--you can learn any skill you put your mind to even if you're not "naturally talented" at it. But Bruce Lee does not fear the man who knows 10,000 kicks. He fears the man who has practiced one kick 10,000 times. And he'd probably shit his pants at the guy who has practiced one kick 10,000 times in 10,000 different applications. [/quote] I understand the concept but I'm going to disagree with you when it comes to support classes. As someone who is likely not going to be fighting on the front lines, I want the most varied toolbox of 'kicks' that I can get, while also practicing the most useful ones a couple thousand times. Also, as a man with 0 kicks, I feel I should at least learn the most basic one.