Aeromancy is the art of wind magic. Just using the fancy way of saying it. :P Just as hemomancy is blood magic, geomancy is earth magic, arcanomancy is arcane magic, ect, ect. And I know. The way I set him up to start, is a mage with a ranged supportive capability, which is what I will focus on next, as it is my main concern. I started him like that, because in the RP World I usually RP in, Demons are largely magical, but also have a nack for being able to rip someone to pieces with claws, which I will make a rather adequate concern later on. :)