Definitely, I can agree with that one- Skythion always does it good, and that CZ805 is mean, especially since the variant would definitely be compatible barrel and accessory wise with other NATO weapons of 6.5mm caliber. Also, I'm about to kick the barrel over in terms of what's going to go down. Brace yourselves- I've got some mind-blowing tactical mapping coming up. Just on the topic of weapons now, since this needs to be resolved. Sadly, the AUG wouldn't be in service. When you think of it, it's an awesome gun, but it's been in service for almost 40 years by now in certain armies, and though that is usually the length of a weapon's service in most armies, the SCAR in this universe is classed as a pretty old-school weapon. Plus there's weapon compatiability- and the reason I wanted only a certain band of weapons to be used, is simply due to modularity and parts configuration. The commoness of the fourth-generation SCAR weapons, MSBS platform and MX systems, along with one or two very niche guns such as the Mk18 or other smaller platforms within CTRG and NATO on the whole means that weapons are moreover interchangerble for barrel length, stocks and suitability. You can turn a MXC into an MXM with the right tools, a new stock and barrel/RIS change, wheras having an AUG, an MX and a MSBS would render a whole lot of weapons un-configurable. It's something that we currently have an issue with- and since weapons are adaptable, there's a gun already for any need and purpose. So the AUG is a loose cannon- within CTRG in terms of assault rifles/battle rifles, we've already got an outdated 5.56 weapon, the SCAR-L in multiple configurations for any need, and there's the MX and MSBSA2 for any 6.5mm and the Mk18 ABR (AKA the Mk14 EBR) and the SCAR-H for 7.62mm. This, in some ways it what militaries want to do in future- rather than having an HK416, an M4, an M16 and a SCAR in service, why not just have one that does everything with a bit of modularity anyway- something that we've almost got here with this setup? We're talking at least 20 years in the future, so that's a creative liberty that fits well, and though there are one or two weapons, IE the CZ805-A4 that Mischief is using, I'd rather have that as the exception rather than the rule due to the fact that it's still a fresh weapon from today and would be likely compatible to NATO standards with the MX and L85A4 series in barrel changing and it's maintenance. I'd rather you picked out a more suitable weapon- if it's anything, just take a MX of some sort, since I doubt that the AUG would really be updated at this point in the future. Also, no snipers- I don't want one. I may develop a sniper duo in the future, but this is going to be limited at best, and since CTRG is primarily an infantry team, as is with real life, soldiers don't run around with sniper rifles. Designated Marksmen exist on a fireteam level- Snipers exist at a platoon-commanded level, that's the main difference and why snipers aren't integral to combat at this stage. You're almost there with the CS mate- but I just need a few more little things, like that really. Aim for a rifleman role at the moment- I can specialize your character to perhaps be another grenadier or a combat mechanic.