[quote=@Retired]Season two is only a month away. It's not like that's a significant amount of time for things to change and be better suited for multiple characters per player. I think Morden nailed it on the head when he said that historically, evidence shows that additional POVs are too tempting for too little yield. It's the same thing I said a little over a month ago when I brought it up. It distracts from constant posting in the majority of cases and encourages players to divide their attention. All of which easily sends us tumbling down the usual hole of players backing out, unable to commit to the deadline, or holding up other players. And subsequently leading to the death of the game. And, really, why do we need that? Aside from people having other concepts they want to try out, what real purpose does it serve in this game to allow secondary characters in the future? I am personally very much of the mindset that as soon as secondary or villainous PCs are enabled, that's when we are signing this game's death warrant. There are proven to be far more downsides than benefits, and I'd hate for this thing to die as soon as the second season begins.[/quote] Perhaps unsurprisingly, I'm in agreement with much of this. I don't know that the success of a game (or perhaps a series of games, should we choose to see it that way) that is still in its fancy quite outweighs [i]years[/i] of failure to sustain games based on multiple characters. I would love for the opposite to be true and for us to be in a position to pick up as many characters as we liked, but that's not where we are as a community anymore. No one is saying you can't play a different character season-to-season, or perhaps drop and pick up characters throughout the season if you have a good reason to do so, but I don't think we can be under any illusions as to the fact this game's success is the exception, not the rule – and given that rocking the apple cart would be a mistake. As ever, it's to [@Master Bruce]'s credit that he is open to the idea. That we're even discussing it is a good thing, I think – it's a sign that people are enthusiastic about where the game is and how things are going. I'm enthusiastic too. But let's channel that enthusiasm into the right place: having fun in a thriving, active game with [i]some[/i] limitations, rather than wishing it away for a free-for-all that dies out after a month.