This will be more like Dungeons and Dragons, where you start out with nothing and work your way up. The idea is to have a sense of progression. You find that your current weapon isn't cutting it anymore so you look for a way to upgrade it... or just simply toss it in favor of an outright better one. Speaking of which, it's probably best not to be too attached to the gear you start with. Just a... suggestion. What I'm trying to avoid is falling into the trap of everyone having just one preferred weapon and that one weapon always somehow be all they ever need. That line of thinking is not only illogical, but completely defeats the point of an RPG, where selling off old crap to buy/synthesize shiny new things is the best and often times only way to ensure you don't get killed in the next boss battle. One last thing I forgot to mention (and I apologize for forgetting this) is that if you want to be a Keyblade Wielder, you need to PM me a CS of what you envision the character being like later in the game, and if I like what I see, then you repost it here after stripping it down to the bare basics.