[quote=@Reflection] Well, if you're asking for opinions... Honestly, having to change the order of attacks, or events in order for the villain to properly fight, and the fact that he just died is very telling of the issues of having a bunch of characters fighting a single enemy. But, it's most likely just an early start kind of problem. I'm sure once characters are out doing other things, seperate of Raditz, we'll have more balanced fighting situations. And possibly look into adding in small side things with new villains for players. I'd be up for doing something like that. Every once in a while a player could design a small obstacle character, like that kung fu guy from Dragonball. Mercenary Tao. [/quote] Raditz was poisened so he didn't just die. He also blew a good deal of energy in his mega bomb attack.