[@Cyclone] I'll be honest here, B is a far stronger thematic choice. A God who wants to develop a strong connection with the physical world should have to [i]work[/i] to develop that connection. After all at this point the world is more or less formless and lifeless. The gods that put in the most work shaping the middle sphere (Galbar) should see themselves developing a magical connection to that sphere and taking on portfolios related to it. After all what is an stone or dirt god if they didn't even raise a continent? A river god who carved no rivers? If people want a god linked to the world they should endeavour to [i]link themselves to the bloody world[/i]. Most of this will be done by the end of the age of creation anyway, its not like people are looking at a massive grind to be a forest god, they just have to shape some forests and trees! Once they've done the work and [i]become[/i] a forest god perhaps in the darkest reaches of their forests fissures between their sphere and Galbar will develop. (I'd caution that those fissures should be safe for gods and special entities, but might be extraordinarily dangerous for mortals. Thats pure balance, though.) Option B allows for the best narrative and in my opinion provides more story telling opportunity. I realize I'm an outsider here, but thats my two cents.