[quote=@Cyclone] Nope. I don't really see this as an issue of classification so much as accessibility, though. Option C simply changes the classification around so that we can give some in-universe justifcation for easily accessible Spheres, like the dirt god living just under a hill where you could dig. Or the forest god's Sphere being forest. This issue is really distilled down to the previously posed question of whether we'll tolerate gods essentially picking Galbar as their Sphere and dwelling down there, because the dirt and forest are effectively the same thing as Galbar. My leaning is no; I support option B and I find myself more inclined to agree with Octopus on most of what he's said about this. For some it might be a challenge to think of some sort of Celestial or Chthonian Sphere (or some weird parallel realm, as you suggest) that makes sense for their character, but with a little bit of creativity I think it's possible to come up with something that's fitting, interesting, and not in conflict with the stated rules concerning Spheres. [/quote] Ninja'd! In that case, I'm going to throw my hat into option B. I don't see why a god should be linked strictly to Galbar as a sphere when their sphere could still be linked closely to a physical aspect of Galbar, such as forests or wildlands. And just because a sphere like that isn't so accessible, it doesn't restrict you from finding ways for inter-sphere travel to happen thematically. If a little girl gets lost in the woods, you can easily fudge together her unnoticed stumbling into the sphere of forest god by mere chance and then having a hell of a time finding her way home, all the while the rangers of the previous woods having no idea where she disappeared to. Any other contrivance can be made to facilitate stories.