It has been a very long time since I have participated in forum roleplay, but I am not unfamiliar with the experience. I used to roleplay on this website during a previous incarnation. Sadly that was many years ago (like near a decade). My chaotic life limits my ability to participate in MMO roleplay for any real consistent dedication, therefore I am exploring forum roleplay once again if only to make a post or two a day (sometimes more on lighter work days).
I am an experienced D&D Dungeon Master and Campaign Writer as well as a general roleplayer with about 15 years of experience. Many of my genres have included, but are not limited to, the following:
- Star Wars (Favorite)
- World of Warcraft (Favorite)
- Guild Wars
- Elder Scrolls
- Generic Video Games
- Conan
- Free-Form Fiction (i.e. Sci-fi/medieval/fantasy) — (Favorite)
I have many characters I would love to re-visit on various levels in various genre's, though I am open to new experiences as well. Some pre-existing characters include:
Kartha Rolein Rinari
A deity of undeath, madness, torment, torture, plague, and more. Kartha originated from an oriental background, but he is racially a white male from an orphanage. He grew up as a cleric but followed a darker path. Seen as viciously clever in his youth by many of his elders and religious leaders, an attempt was made to eliminate him for fear of his growing power and intellect. He discovered the plot and perform a dark ritual to summon death itself where he made a tricky pact. His soul for immortality, but the form of his immortality came as a nearly indestructible orb which enhanced his power. Upon his death, his soul would become trapped within the orb for a week before he could be reincarnated. However, if the orb was ever destroyed with his soul trapped inside, he would immediately become the property of death.
He, of course, survived the assassination attempted and used the power of the orb to raise his assailants as his first undead servants. From there he meticulously proceeded with a campaign to annihilate the whole of his country, kingdom, and eventually world. From this point, he attained divinity by slaughtering a god of death and taking its power for his own. He reshaped his world into his new domain and from there proceeded to seek out adventurers to spread his influence.
Balizzar
A creature born of the fire plane as a Prince in an effort to establish a dynasty through which a council of powerful arcanists could control the very elemental plane itself. Tricked into slaughtering a behemoth of a Fire Elemental and claiming its heart for the council, he instead absorbed its power and turned upon the arcanists to claim the fire plane for himself. However, the damage was already done and the very elementals themselves banded together and cast him from the elemental plane of fire into a mortal realm.
With him, he carried a self-appointed title of Prince and worked to establish a kingdom of his own. With the combined efforts of certain allies, he slaughtered an entire dessert city and established himself as to its new leader under a rule of tyranny, power, and fear. But, a hole remains within him for no kingdom can replace the sensation of his home in the elemental plane of fire.
Taliman Lothloerien
A half-elf heir to a wealthy political family. His human father was a high ranking diplomat for a king. His mother died in sickness when he was a young boy. His youth was spent learning to control his powers over the arcane. During his first mission with his father, to a kingdom with some who opposed any alliance for their hatred of magic, assassins raided the diplomatic caravan slaughtering everyone, including his father. In his rage, his blood boiled as his ancestral nature took hold. His sorcery exploded from his draconic blood and he obliterated the assailants in a swift reprise of blood and carnage.
Since then, he journeyed to avenge the death of his father by punishing the kingdom responsible for his death. In the developing campaign, Taliman managed to use the simple spell of prestidigitation to confuse a high-level banker into acquiring a massive shipment of precious gemstones, only to fleed with the fortune and bankrupt the kingdom. This was the very kingdom upon whom he sought vengeance. However, he planned to return what he did not spend once he rooted out those directly responsible.
As the story continued, he fled from the kingdom as he was being hunted, and traveled across the sea to another great empire ruled over by an ancient green dragon. There, managed to free (diplomatically) three slaves from the markets. One, a Half-Orc Barbarian. The second, a Tiku Rogue. The third, a wood elf ranger. These became his bodyguards. Through his efforts, he was summoned to the court of the great dragon were, in his insolence, he managed to insult and then impress the creature. As the dragon assaulted Talimans' mind, he actually managed to resist (for fun, I rolled a natural 20 on the resistance – talk about luck!). Being thoroughly impressed, by both his willpower and having bankrupted its own economic rival, Taliman was granted the rights, duties, and privileges as one of the ancient dragon's agents. (Note: The campaign came to a pause there).
I am an experienced D&D Dungeon Master and Campaign Writer as well as a general roleplayer with about 15 years of experience. Many of my genres have included, but are not limited to, the following:
- Star Wars (Favorite)
- World of Warcraft (Favorite)
- Guild Wars
- Elder Scrolls
- Generic Video Games
- Conan
- Free-Form Fiction (i.e. Sci-fi/medieval/fantasy) — (Favorite)
I have many characters I would love to re-visit on various levels in various genre's, though I am open to new experiences as well. Some pre-existing characters include:
Kartha Rolein Rinari
A deity of undeath, madness, torment, torture, plague, and more. Kartha originated from an oriental background, but he is racially a white male from an orphanage. He grew up as a cleric but followed a darker path. Seen as viciously clever in his youth by many of his elders and religious leaders, an attempt was made to eliminate him for fear of his growing power and intellect. He discovered the plot and perform a dark ritual to summon death itself where he made a tricky pact. His soul for immortality, but the form of his immortality came as a nearly indestructible orb which enhanced his power. Upon his death, his soul would become trapped within the orb for a week before he could be reincarnated. However, if the orb was ever destroyed with his soul trapped inside, he would immediately become the property of death.
He, of course, survived the assassination attempted and used the power of the orb to raise his assailants as his first undead servants. From there he meticulously proceeded with a campaign to annihilate the whole of his country, kingdom, and eventually world. From this point, he attained divinity by slaughtering a god of death and taking its power for his own. He reshaped his world into his new domain and from there proceeded to seek out adventurers to spread his influence.
Balizzar
A creature born of the fire plane as a Prince in an effort to establish a dynasty through which a council of powerful arcanists could control the very elemental plane itself. Tricked into slaughtering a behemoth of a Fire Elemental and claiming its heart for the council, he instead absorbed its power and turned upon the arcanists to claim the fire plane for himself. However, the damage was already done and the very elementals themselves banded together and cast him from the elemental plane of fire into a mortal realm.
With him, he carried a self-appointed title of Prince and worked to establish a kingdom of his own. With the combined efforts of certain allies, he slaughtered an entire dessert city and established himself as to its new leader under a rule of tyranny, power, and fear. But, a hole remains within him for no kingdom can replace the sensation of his home in the elemental plane of fire.
Taliman Lothloerien
A half-elf heir to a wealthy political family. His human father was a high ranking diplomat for a king. His mother died in sickness when he was a young boy. His youth was spent learning to control his powers over the arcane. During his first mission with his father, to a kingdom with some who opposed any alliance for their hatred of magic, assassins raided the diplomatic caravan slaughtering everyone, including his father. In his rage, his blood boiled as his ancestral nature took hold. His sorcery exploded from his draconic blood and he obliterated the assailants in a swift reprise of blood and carnage.
Since then, he journeyed to avenge the death of his father by punishing the kingdom responsible for his death. In the developing campaign, Taliman managed to use the simple spell of prestidigitation to confuse a high-level banker into acquiring a massive shipment of precious gemstones, only to fleed with the fortune and bankrupt the kingdom. This was the very kingdom upon whom he sought vengeance. However, he planned to return what he did not spend once he rooted out those directly responsible.
As the story continued, he fled from the kingdom as he was being hunted, and traveled across the sea to another great empire ruled over by an ancient green dragon. There, managed to free (diplomatically) three slaves from the markets. One, a Half-Orc Barbarian. The second, a Tiku Rogue. The third, a wood elf ranger. These became his bodyguards. Through his efforts, he was summoned to the court of the great dragon were, in his insolence, he managed to insult and then impress the creature. As the dragon assaulted Talimans' mind, he actually managed to resist (for fun, I rolled a natural 20 on the resistance – talk about luck!). Being thoroughly impressed, by both his willpower and having bankrupted its own economic rival, Taliman was granted the rights, duties, and privileges as one of the ancient dragon's agents. (Note: The campaign came to a pause there).