Mayhem said to not post it in the thread, but since peraldrum did, I guess it's okay for me to post mine as well. Name: Makradon Ipsum Chapter: Guardians of the Covenant Past Event: Preserved the Secrets of the Chapter Chapter Demeanor: Sons of the Lion Personal Demeanor: Calculating Specialty: Deathwatch Techmarine Rank: 1 Power Armor History: Blood of the Enemy (gives Fear (1)) Special Abilities: Deathwatch Training, Improve Cover, Blessed by the Omnissiah, Stoic Defense (squad mode) Armor: Mk. VII Aquila Power Armor 8/10AP (+10 Autosenses) Armor Additions: - Servo Arm and MIU (+10 to Tech Use, Pilot, and Drive) Chapter Trapping: Robe of Secrets (+3 to Forbidden Lore (Xenos) Tests) [b]Stats[/b] WS: 37 BS: 50 + 5 (Dark Angels) = 55 S: 39 (+20 in PA) (SB9) T: 42 (TB 8) AG: 42 INT: 48 + 5 (Dark Angels) + 5 (Advance) = 58 PER: 37 (+10 heightened, +10 auto senses) = 57 WP: 39 FEL: 38 Movement: (in meters) Half: 4; Full: 8; Charge: 12; Run: 24 (in PA Half: 5; Full: 10; Charge: 15; Run: 30) Wounds: Total 21 [21]; fatigue 0 Critical Damage: 0 Insanity: 0 Battle Fatigue: n/a Primarch’s Curse: The Secret Fate Points: Total 3 [3] Corruption: 0 [b]Skills:[/b] Awareness (Per); Ciphers (Int) [Chapter Runes]; Climb (S); Common Lore (Int) [Adeptus Astartes, Deathwatch, Imperium, War]; Concealment (Ag); Drive (Ag) [Ground Vehicles]; Dodge (Ag); Forbidden Lore (Int) [Xenos]; Intimidate (S); Literacy (Int); Navigation (Int) [Surface]; Scholastic Lore (Int) [Codex Astartes]; Silent Move (Ag); Speak Language (Int) [High Gothic], [Low Gothic][Techna-Lingua]; Tactics (Int) [Armored Tactics]; Tech Use (Int); Tracking (Int). [b]Talents:[/b] Ambidextrous, Astartes Weapon Training, Bulging Biceps, Electro-Graft Use, Heightened Senses (Hearing, Sight), Killing Strike, Mechadendrite Use (Servo Arm), Nerves of Steel, Quickdraw, Resistance (Psychic Powers), True Grit, Unarmed Master, Technical Knock (unjam as Half-Action), Infused Knowledge (All Common and Scholastic Lore are basic, if trained +10) Deeds: N/A [b]Traits:[/b] Size (Hulking when in Power Armor), Unnatural Strength (x2), Unnatural Toughness (x2), Mechanicus Implants Psychic Powers n/a Renown: - 0 XP: 12,700/13,100; 400XP leftover XP Expenditure: Technical Knock (500XP), Simple Int. Upgrade (200XP) Cybernetics: Servo Arm, MIU Gear: Astartes Bolter with Fire Selector, Astartes Bolt Pistol with Fire Selector (x3 Spare Mags), Frag Grenades (x3), Krak Grenades (x3), Blind Grenades (x2), Stalker Rounds (1 mag), Mk. VII Power Armor, Repair Cement (x3). 1. Weapon: Astartes Bolter with Fire Selector; Basic; 1d10+9X; Pen: 4; Range: 100m; Rate:S /3 /-; 28 mag; Full Reload; Tearing 2.Weapon: Astartes Bolt Pistol with Fire Selector; 1d10+9X; Pen: 4;Range: 30m; Fire Rate: S/2/-;14 Mag; Full Reload; Tearing. 3. Weapon: Combat Knife; 1d10+10R; Pen 2;Balanced 4. Weapon: Astartes Frag Grenade; Thrown; 2d10+2X; Pen: 0; 30m; S//; Blast (4). 5. Weapon: Astartes Krak Grenade; Thrown; 3d10+4X; Pen: 6; 30m; S//; 6. Weapon Name: Unarmed Attack; Melee; 1d10+10I