Bump! I might actually give up on this and do a fancy little roleplay for one of these ideas instead. If you're reading this and you'd be into a small group RP for any of these, shoot me a PM, no matter who you are! I'll post an interest check with full lore for whatever garners attention. Twisted Porcelain has some interest already! I would go by likes, but unfortunately I front-loaded this thing with a bunch of plots. [hider=Stage Presence (Tragic Horror / Drama + Slice-of-Life)] Perhaps we are merely puppets on strings. However, perhaps it is not a marionette's tine we tug, but rather the chords of the heart that we pull apart. Theatre is the art of reenactment, of breathing life into stories long dead. We gain insight into their writer's mind, into the souls of those we touch, into the impressions left soaked into the stage, an imprint of who we were—and for a moment, the role, the 'who' we assumed. In one particularly ancient theatre, a hole-in-the wall of old-town long since swallowed up by skyscrapers and laundromats and left defunct but never demolished, those impressions positively saturate every pore of the hall, suffused by the thousand souls who stepped upon its stage and bore every inch of themselves for their art. The Theater Lily-white, named for its immaculate alabaster curtains and floor. That floor remains as fresh as its fashioning, to this day. The Theater is a thing out of time, out of place—but exactly where it needs to be. Many say the Theater is haunted. That ghosts wander the halls, begging for sweet release. That could not be further from the truth. The Theater is no haunt for weary souls. It is a home for the passion of all those before it. Stepping upon that sacred, bleached surface spurs even the greatest stoic into reenactment, into finding a voice for the voiceless and bringing one's own inner poetry to bear. But it is more than that—for the right people, at the right time, it is a portal to worlds beyond reckoning, for those who know the steps and the words to speak. To costume oneself in the fantasies of others, and traipse through their deepest fathoms. But beware, for fathoms deep is not a place of safety and solitude. It is where monsters lurk—the darkest parts of their psyche, brought to bear in nightmarish regalia, sowing chaos and binding them to the stage bleached white by the salt of ghostly tears. Fears and longing can be fought, but never defeated. It is reason—it is passion, belief, and empathy—that can soothe the discordant melody of ghostly woes, and bring—once and for all—their play to its final close. Stage Presence! What if Beastars was Persona, but also some Inside-Out Paprika shit? I was wondering how long it would take for me to get to a trippy dreamscape plot, and this one is it. Lots of bittersweet moments, dealing with sorrow, death, and regret, but also a message about what makes life worth living and bringing peace to the restless. I naturally vibe with this sort of thing. Plus, we need more stories where heroes deal with monsters through alternative conflict resolution rather than incredibly direct conflict resolution. I'm just saying, He-Man was a really swell guy and had some good ideas. He had a sword the [i]entire time[/i] and never used it. [/hider]