[center][h2]Klein[/h2]
[sub][color=ff0000]HP 1000/1000 [/color] [color=00ff00]SP 300/300[/color] [color=0000ff]MP 0/0[/color]Shield 0[/sub][/center]
[hider=Character Information][center][hider=Classes][b]Low[/b]:[list]
[*]Mountain Men Lvl 35[sub][+5% HP | +10% STR | +5% AGI | +10% END][/sub][/list]
[b]High[/b]: None
[b]Superior[/b]: None[/hider][hider=Attributes]
[i]HP[/i] 1000
[I]MP[/I] 0
[i]SP[/I] 300 
[I]STR[/I] 114
[i]AGI[/I] 24
[i]END[/I] 100
[i]DEX[/I] 13
[i]LUC[/I] 20
[hider=Math]
[color=green] allocated points[/color]
[i]HP[/i] – 100 + [color=green][700][/color]+[25%=200] ([b]1000[/b])
[i]MP[/i] – 0 
[i]SP[/i] – 130 + [color=green][170][/color] ([b]300[/b])
[i]STR[/i] – 15 + [0] + [0] + [0] + [color=green][80][/color]+[20%=19] ([b]114[/b])
[i]AGI[/i] – 10 + [color=green][13][/color] + [5%=1] ([b]24[/b])
[i]END[/i] – 11 + [0] + [color=green][80][/color]+[10%=9] ([b]100[/b])
[i]DEX[/i] – 11 + [0] + [color=green][2][/color]([b]13[/b])
[i]LUC[/i] – 10 + [color=green][10][/color]([b]20[/b])
[/hider][/hider][/center][center][hider=User Experience]
[b]Perception:[/b] Realistic
[b]Gore:[/b] On
[b]Pain Setting:[/b] 5%
[b]Clothing Damage:[/b] On
[b]Nudity Censor:[/b] Off
[b]Profanity Censor:[/b] Off
[b]Combat Action:[/b] Manual
[b]Spell Incantations:[/b] Manual[/hider][/center][hider=Equipment][list]
[*][b]Helmet:[/b] None 
[*][b]Armor:[/b] None
[*][b]Arm Equipment: [/b] Barkbite Bracer
[*][b]Main Hand:[/b] Brutal Cleaver [color=green]UC [/color] [+10 Strength](missing) [list] 
[*]After hitting an enemy, reduce the damage of their next attack against you by 20.[/list]
[*][b]Off Hand:[/b] None
[*][b]Leg Equipment:[/b] Leaf Legwraps
[*][b]Shoes:[/b] None[/list]

[b]Accessory 1:[/b] Fishbone Necklace [+3 Strength, +2 Dex] [missing]
[b]Accessory 2:[/b] Goblin Warpaint [+5 Strength, +5 End] [missing]
[b]Accessory 3:[/b] None
[b]Accessory 4:[/b] None
[/hider][center][hider=Inventory]
[b]Inventory Type:[/b] Item Pouch (Common)
[b]Inventory Capacity:[/b] 0/20
[b][Rishi][/b]x3420[/hider][/center]
[center][hider=Abilities]
[center][hider=Nuclei]
[hider=Undying Vengeance, Ashwatthama][u][b]Type Arms-Guard, First Stage[/b][/u]
[sub]+20% HP, +20% STR, +10% END[/sub]
[i]A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.[/i]

[b]Retaliation on the Brink[/b]
[indent]Activates upon receiving fatal damage.  Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].[/indent][/hider]
[/hider]
[hider=Class]
[hider=Mountain Man][u][b]Lv 35 - Low Class[/b][/u]
[hider=Passive]
Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat.
Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5%
[/hider]
[hider=Active]
Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END.
Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment.
Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects.
Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10%
[/hider]
[/hider]
[/hider][/center][/hider][/center][/hider][hr]
 
With his body plastered on the wall, Klein started to regret his decision. His image of ramming the mud warrior into the wall did not become a reality. Instead, it was his that stick on the wall. The knock back was unexpected from a mob as he didn't recall any monster able to push him back while [Stout Heart] was being active. And as such, suggest the difference in strength between him and this no name low life monster. 

Fine, maybe not a low life. Definitely a no name though. 

"PSSSH, MAG. What now?" Klein asked his comrade, who seems to suffer a worse outcome compared to him. And as he waited for a minute or two for an answer that would never come, the situation back there seems to die down a little bit. There aren't any flying bodies or muffled attacks. Certainly no more holes on the walls though, which is a good thing as Klein was this close to runaway from the fight.