[quote=@Meta]
<Snipped quote by ZAVAZggg>

I would caution that using a lot of those techniques could easily lead to not having a ton of player interaction.
[/quote]

Fair, but not having inner monologue's or thoughts removes like 90% of all character development one could have. Plus, it's not that hard to switch from inner thoughts back to the action at hand, depending on the scene anyway.