Hidden 3 yrs ago Post by Lugubrious
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Having so much backstory isn't necessarily bad, but it does highlight the discrepancy between backstory content and personality content. If he's been through so much, surely there must be more to him as a character?

Given what he can do, I would be more inclined to say his Specialty is 'Jack-of-all-trades' or 'Adaptability' rather than ranged attacks only.

I have just a couple questions about his power. Is the only power he can absorb elemental? Would that mean his absorption just doesn't work on targets without elemental powers like, say, Tora? How many powers can he stock at once? Is there a time limit before powers expire or something?
Hidden 3 yrs ago Post by Rockin Strings
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Having so much backstory isn't necessarily bad, but it does highlight the discrepancy between backstory content and personality content. If he's been through so much, surely there must be more to him as a character?

Given what he can do, I would be more inclined to say his Specialty is 'Jack-of-all-trades' or 'Adaptability' rather than ranged attacks only.

I have just a couple questions about his power. Is the only power he can absorb elemental? Would that mean his absorption just doesn't work on targets without elemental powers like, say, Tora? How many powers can he stock at once? Is there a time limit before powers expire or something?


I've never been good at writing out personalities and I can't find any better explanation of his personality online.

Adaptability would fit better for him.

As for his power, in the game, he can permanently copy the powers of other conduits. He gets Smoke from Henry Daughtry, Neon from Abigail "Fetch" Walter, Video from Eugene Sims, and Concrete from Brooke Augustine. Each of them comes with a movement, a ranged attack, a melee attack through the chain, a bomb/missile, and a finisher. However, his own Conduit power is the ability to copy other Conduits' powers.
Hidden 3 yrs ago Post by Lugubrious
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Since we're not going to be running into other Conduits that frequently, this might be one of those times we should adapt a Power. We could expand power absorption to work on non-Conduits who possess elemental powers, however he can only have a maximum of four and doesn't start with any of the powers he copied during his game. Or, we could keep the clause that it only works on Conduits, but he's able to add (as additional powers) the four that he copied during his game as level upgrades.
Hidden 3 yrs ago Post by Rockin Strings
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Since we're not going to be running into other Conduits that frequently, this might be one of those times we should adapt a Power. We could expand power absorption to work on non-Conduits who possess elemental powers, however he can only have a maximum of four and doesn't start with any of the powers he copied during his game. Or, we could keep the clause that it only works on Conduits, but he's able to add (as additional powers) the four that he copied during his game as level upgrades.


That was kinda my plan. Upon touching someone else connected to some sort of element that can be translated into Conduit powers, he'd get the basic shot, some sort of dash or sprint, and a sense of where he could recharge that power. And, as he levels up, he'll get other upgrades for those powers as well as the powers he gets in the game. If it gets further past that, he could even get Other Conduit powers from the website. But that's looking to far ahead.
Hidden 3 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

That was kinda my plan. Upon touching someone else connected to some sort of element that can be translated into Conduit powers, he'd get the basic shot, some sort of dash or sprint, and a sense of where he could recharge that power. And, as he levels up, he'll get other upgrades for those powers as well as the powers he gets in the game. If it gets further past that, he could even get Other Conduit powers from the website. But that's looking to far ahead.


In that case, go ahead with that under the condition that he can hold a maximum of four powersets. That can be improved upon later.
Hidden 3 yrs ago Post by Rockin Strings
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@Lugubrious Alright, minor edits coming tomorrow morning.
Hidden 3 yrs ago 3 yrs ago Post by Thatguyinastore
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Hope this is alright!
Hidden 3 yrs ago Post by Lugubrious
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Hope this is alright!


Seems like a very well-done sheet. The only note I have is that Dedexe is already around, so you could swap him out for a different kindred. As a whole though, the sheet is accepted. Feel free to post in the Characters tab and when I'm off work I'll PM you about an entry point.
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<Snipped quote by Thatguyinastore>

Seems like a very well-done sheet. The only note I have is that Dedexe is already around, so you could swap him out for a different kindred. As a whole though, the sheet is accepted. Feel free to post in the Characters tab and when I'm off work I'll PM you about an entry point.


Cool, cool. I’m in class atm, but I will when I’m out. Btw if there’s a Discord, could I get a link?
Hidden 3 yrs ago Post by Zoey Boey
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time to finally make my abby and lev sheet so they can be best friends like i always wanted
Hidden 3 yrs ago 3 yrs ago Post by Zoey Boey
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*trumpet fanfare*
behold!
the newest and no doubt greatest hero of our tale



let me know if there's anything I should change or add. i edited her inventory after a DM discussion with GM lugubrious but it's all still up in the air @Lugubrious
Hidden 3 yrs ago Post by Lugubrious
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Overall, a very well-made sheet! Do I remember correctly in that V-Reversals don't do normal damage, but instead inflict Gray Life?
Hidden 3 yrs ago Post by Zoey Boey
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That's good to hear! It definitely came to me more naturally than Sakura or Jesse's which i kind of stagger-stepped through.

Yessir, they sure do, Gray Damage. And the same with V-Shift Breaks, actually. I'll put that in, just slipped my mind.
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Hidden 3 yrs ago 3 yrs ago Post by Majoraa
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....Hmm.

I'm actually concidering throwing my hat back into here. But I know I gotta resubmit either a new character or Joker again.

So I worked on someone I think will be easier to work with, Frisk!



I'm kinda unsure about the nerf to their SAVE (aka the Checkpoint power), so if you have any suggestions, I'm open to hear them.
Hidden 3 yrs ago Post by Lugubrious
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That's good to hear! It definitely came to me more naturally than Sakura or Jesse's which i kind of stagger-stepped through.

Yessir, they sure do, Gray Damage. And the same with V-Shift Breaks, actually. I'll put that in, just slipped my mind.


In that case Karin is approved. We should be able to get her into the mix pretty soon, all things considered. Would you want me to get you started solo back at Limsa while Blue Team's last area is underway, or would you be okay waiting until the Deep Blue Seaside's boss is defeated?

....Hmm.

I'm actually concidering throwing my hat back into here. But I know I gotta resubmit either a new character or Joker again.

So I worked on someone I think will be easier to work with, Frisk!



I'm kinda unsure about the nerf to their SAVE (aka the Checkpoint power), so if you have any suggestions, I'm open to hear them.


Hey there, Majora. Although I'm not by any means against old players joining anew, I would naturally want to do my part as a GM to improve upon whatever it was that left you dissatisfied last time, and to make sure that you're firing on all cylinders and down to participate for the long haul.

In regards to Save, the idea of being functionally unkillable and having a random amount of downtime until you can participate again is indeed a source of potential frustration. We might envision Save another way; rather than set a checkpoint that Frisk automatically returns to upon death, why not set one that Frisk can consciously return to while alive? Save a checkpoint at a spot, then Load that checkpoint to teleport to that spot, without restoring HP. Just like the Save/Load that's forcibly used on Frisk by another character from that world.
Hidden 3 yrs ago 3 yrs ago Post by Majoraa
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Hey there, Majora. Although I'm not by any means against old players joining anew, I would naturally want to do my part as a GM to improve upon whatever it was that left you dissatisfied last time, and to make sure that you're firing on all cylinders and down to participate for the long haul.

In regards to Save, the idea of being functionally unkillable and having a random amount of downtime until you can participate again is indeed a source of potential frustration. We might envision Save another way; rather than set a checkpoint that Frisk automatically returns to upon death, why not set one that Frisk can consciously return to while alive? Save a checkpoint at a spot, then Load that checkpoint to teleport to that spot, without restoring HP. Just like the Save/Load that's forcibly used on Frisk by another character from that world.


Oh no, I was never disatisfied in the slightest! It was just a mix of my attention span and me not thinking through picking Joker. I actually lurked a few times here and saw that you kept him and the Phantom Thieves around for a bit as NPCs. Pretty neat!

And with the mission in The Maw, I was tempted to bring Six back, but decided against it.

The save rework on the other hand sounds good, give me a bit to edit it in!
Hidden 3 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

Oh no, I was never disatisfied in the slightest! It was just a mix of my attention span and me not thinking through picking Joker. I actually lurked a few time here and saw that you kept him and the Phantom Thieves around for a bit as NPCs. Pretty neat!

And with the mission in The Maw, I was tempted to bring Six back, but decided against it.

The save rework on the other hand sounds good, give me a bit to edit it in!


I see. If that's the case, I can only hope for the best this time!

Yep, the Phantom Thieves are still around. Picked up Mona, Fox, and Necronomicon too. The whole bunch of them are with Yellow Team, just about to climb Split Mountain in search of the boss of the Sandswept Sky region.

I think Frisk it pretty much good to go. The only question of course is, go where? Between player characters and NPCs Yellow Team is totally loaded, and Blue Team's in a dangerous and remote area. It might actually make sense for Frisk to join Linkle and Albedo when they pass through Snowdin, in the Frozen Highlands. What do you think?
Hidden 3 yrs ago Post by Majoraa
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@Lugubrious

Sounds good! Frisk could help them get through Snowdin, if anything.

Hidden 3 yrs ago Post by Lugubrious
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Sounds good! Frisk could help them get through Snowdin, if anything.


Linkle's already been once, and Albedo's been operating out of it for some time. Frisk will have probably seen him around, quietly researching, reading in the library, drawing in his sketchbook, or fetching samples from the wilds. They probably wouldn't have interacted, but the sight of him out and about with the mysterious, friendly, and a little scary new arrival could get Frisk's attention. They're bound to pass through on the way to the hospital, their current destination, in search of a 'modern' place where they could look up some much-needed information on the internet. Of course, being both from medieval times they're just doing the best they can.
Hidden 3 yrs ago Post by Zoey Boey
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Hooray! I'll move her over. Exciting!

Umm...I don't know! Yes to both? I would like to get started early. I would also be okay with waiting. I mean I did solo RP with you for both Sakura and Jesse, and it was a lot of fun, but also a little more necessary story wise? just to integrate them into the main plot? meanwhile Karin is already established. If she was doing anything exciting by herself, it would probably be battling more evil like how she helped with hunting down Sephiroth. But that's a whole other sidequest you'd have to come up with that would just be a Karin solo adventure. But not like, something super important involving a whole new area and a powerful artifact and a whole frickin heroes journey like with Linkle.

I guess my main issue is I would feel guilty adding a whole new post for you to do every week just for little old me XD

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