I dunno fam, that kind of versatility more lends itself to a leitmotif than a style, which should be primarily defense orientated. I'd propose one of the following:

-The sashes have a more defensive focus, such as latching onto the environment to help Klava decelerate after a throw/fall or the like.

-It's a leitmotif, but it takes a full turn (six seconds) for a sash to recover after it's been cut/damaged, and she only has one.