[@Randomness][@Dead Cruiser][@Eviledd1984] Starting with Sylar; mostly fine, barring a few things. Firstly, I don't wanna give him the chance to go nuclear, if only because it means any confrontations with the heroes could boil down to 'stop or I'll blow', and not many of them would be willing (or able, really) to call his bluff....If he even intends for it to be a bluff. Still, I'll let him be able to let out an outburst of radiation energy. Not nearly like a nuclear bomb, but still fierce, enough to cause serious damage to enemies, allies, and likely himself, though not enough to outright kill him. So it can still be a big move, but not a huge enough threat that it forces the heroes' hands every time lol The telekinesis will also need to be lightened; no splitting people into pieces 'n stuff with it. Could still lift some heavy-duty objects and chuck 'em around, but with more difficulty and a smaller weight limit than prior. But beyond that stuff, I like him. Accepted! Data is a great addition, as, well....Our great heroes were lacking many bright minds, to put it lightly. Accepted! Last but not least, Ash....First of all, can I mention how weird it is we're gonna get two evil-slaying gunmasters in the hero team? xD. Joking aside, I can't think of anything to hold him back; accepted! Get 'em over to Characters :)