Alright crew, we're less than a week from the Application Deadline and currently at a cast of 10! Huzzah for us! I'm stoked to be moving forward and happy that so many people were interested in this idea to join me in this collaborative experience. For those of you currently approved, I'm going to go ahead and reveal a few aspects of the world of Yo'Bikur that are Meta-Relevant [I.E. relevant to us out of the game] so that you guys can go ahead and pre-plan some things and not be totally blindsided by the revelations. The first is that I will be [b][i]assigning[/i][/b] relevant 'powers' of some description to the characters based on their prompt responses, personalities, backgrounds, and what I see happening in the roleplay during the prologue; for the sake of people's enjoyment as well as the sheer number of people involved here, I will be building a mechanism into those power revelations for you guys to alter or change them if you do not like what you end up getting assigned. The goal is to create organic and potentially unexpected circumstances for the characters- not to create unfun or undesired characters! After a few weeks stewing on it I decided that I would go with this hybrid method; I will assign like I intended to from the get-go, but widen the framework of the revelation method to allow people to grab ahold of their own destinies, even if just a smidge. This is mostly a heads-up and not something I anticipate you guys needing to do a lot of head-think on right away, so that when the time comes IC you're not totally blind to having to make a decision. The thing that is somewhat more relevant due to the potential speed of reaching Yo'Bikur once the Prologue starts properly with the Summer Festival, is that those who enter Yo'Bikur will experience a physical change of some kind. This will largely be a 'cosmetic' change, with the potential for minor 'mechanical' benefits. This is a for-fun idea that hit me last week to really capture an anime aesthetic of a world being different [and it ties in some of my own philosophy that a changing body symbolizes a changing mental situation]. This could range from somebody growing the trope-ish cat ears, to becoming elf-like, scales and a tail, a clockwork limb- things of this nature. For things like wings or other appendages, I'd prefer if you kept them to primarily 'cosmetic' [u][b]reflections of your characters' inner selves for the time being[/b][/u]. And I do stress that last part there for your considerations of your characters 'changes' when they first visit Yo'Bikur; in the way that Persona 5 had Mementos reflect their spirits of rebellion,[b][u] Yo'Bikur will reflect a truth about the character in some way[/u][/b]. So this is your heads up to be thinking about this :)