[quote=@CaptainManbeard] That works. We could say that all the timelines from which the Avatars originate may be at different points along their own flow of time, but the moment they bond with a Quantum Shard, their timeline syncs up with Celestia, which is why they all get teleported there at exactly the same time. So, it would be like one timeline has an Avatar bonding with a Shard in 1951 Earth, while in another timeline, a different Avatar didn't bond with a Shard until 1981. But they both arrive at Celestia at exactly the same time, and from that moment forward, both those timelines are locked with Celestia so that time flows evenly between them, meaning in the two timelines referenced, they will always be 30 years apart even though both are considered "present time" to their respective Avatars. Almost like multiple save files for a game at different points in time but all of them are now running simultaneously. If you are doing a fantasy-themed world, it could be somewhere in the ancient past, the distant future, or anywhere in between. It only becomes synced with Celestia when your character bonds with the Quantum Shard and is teleported there. Though if you go with temporal powers, perhaps you can rewind time like in Prince of Persia or the Eye of Agamotto, but all Shard-bearers would rewind with you. You mentioned precognition, so that could be the subconscious mind of your future self sending back fragments of memories through the Quantum Shard, and perhaps that's how you begin to realize uniting the Crystal goes against your values. Like, you receive visions of people screaming out as their timelines are erased in the future or something. Now whether those are legitimate visions or doctored manifestations created by some nefarious entity remains to be seen XD. [/quote] And I think the powers could be simpler than that honestly. The crystal might as well be linear stable time, so precog can just be using the shard to glance at potential futures. Kinda like looking through the facets of a gemstone. As for rewinding, if other shard users aren't affected then only the world around them gets rewound while they stay the same, etc. And keep in mind, the crystal being reforged is a problem for my character primarily because more people inevitably go to war over it. All realities being merged back into a singular screaming mess is just a supporting reason, and I think it would be better if you left the correctness of his assumptions vague. So that there's no way of knowing really until a certain future actually crystalizes, that way there can be some moral grayness on both sides. Also, if we could play gods or divine beings, I'd be even more inclined to go with that than my present character idea. You know how much I can do with different versions of Lucifer given the premise?