[quote=@TheNoCoKid] In short, I needed more characters than just Morganna and Drasil to flesh out Vecta and the ones I had… [/quote] May I suggest:[list][*] [url=https://www.npcgenerator.com/]NPC Generator[/url] [*] [url=https://www.dndnames.com/tools/side-quest-generator.php?moreNames=]Side Quest Generator[/url] (Could be something the NPC gives the player, or could be an event the NPC went through that fleshes them out/affects how they interact with the Players) [*] [url=https://donjon.bin.sh/d20/dungeon/]Dungeon Generator[/url] (Just MS Paint over walls/connecting paths and you could make an easy city/village map too) [*] [url=https://watabou.itch.io/medieval-fantasy-city-generator]City Map Generator[/url][/list] Don't worry too much about trying to build "epic" plots or super cool NPCs right off the bat. You'll see Players gravitate towards places/characters they find interesting, and then you can limit the hard stuff like fleshing out personalities and creating ongoing narratives to just those few. Everyone knows Players will always ignore the complex, grimdark guy at the bar to go talk to the bug-eyed goblin with a funny accent who cleans the pigsties anyway, right?